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Added NVRVirtualHand and NVRVirtualInputDevice to use with NPC and remote users #114

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5b2c305
Added NVRVirtualHand and NVRVirtualInputDevice to use with NPC and re…
Jan 9, 2017
721befa
Added OnUseInteraction event to capture Use() calls for sending to re…
jbroadway Jan 9, 2017
893aef3
Removed OnUseInteraction event, moving this to NVRHand for capture in…
jbroadway Jan 9, 2017
9bdb610
Added OnBeginUseInteraction and OnEndUseInteraction events to respond…
jbroadway Jan 9, 2017
8469aca
Trigger OnBeginUseInteraction and OnEndUseInteraction on NVRHand via …
jbroadway Jan 9, 2017
ee82220
Added PickupByName(objectID) to ensure NVRVirtualHand can pick up the…
jbroadway Jan 16, 2017
f21e215
Added Hold(objectID) to NVRVirtualHand to improve multiplayer accuracy
jbroadway Jan 16, 2017
b3dcd8c
Increased collider radius on virtual hands to compensate for remote m…
jbroadway Jan 16, 2017
a04e983
Merge remote-tracking branch 'refs/remotes/TomorrowTodayLabs/master'
Feb 14, 2017
e84c1fc
Added EndUse() to virtualize releasing the use trigger
jbroadway Feb 27, 2017
11eca22
Corrected method names in debug outputs
jbroadway Feb 27, 2017
f66e1de
Fix for crash on launch if interactables try to register themselves t…
jbroadway Feb 27, 2017
3caa1e1
Added null checks which allows buttons to work when NVRVirtualHand is…
Mar 21, 2017
0f900fc
Merge remote-tracking branch 'refs/remotes/TomorrowTodayLabs/master'
Mar 23, 2017
2974919
Merge remote-tracking branch 'refs/remotes/TomorrowTodayLabs/master'
Apr 6, 2017
d508594
Merged patch-2 for crash on launch in builds fix
Apr 6, 2017
6d4753b
Added NVRHandedInteractableItem for different interaction points from…
Apr 6, 2017
8e0bdda
Destroy children of newly-cloned physical hand
Apr 14, 2017
c375f4f
Merge remote-tracking branch 'refs/remotes/TomorrowTodayLabs/master'
Jul 12, 2017
bdcf77b
Added folders for dependencies to gitignore
Jul 12, 2017
62eb014
Merge branch 'master' of https://github.com/jbroadway/NewtonVR
Jul 12, 2017
9773f22
Merge remote-tracking branch 'refs/remotes/TomorrowTodayLabs/master'
Jul 12, 2017
9968a74
Add CanvasRenderer to list of KeepTypes to fix exception at DestroyIm…
jbroadway Jul 28, 2017
7265553
Added ability to set a custom collider radius for virtual hands
Aug 11, 2017
9056e14
Added NVRSnappingInteractableItem for items that should snap to a gri…
Sep 11, 2017
1fbc9ce
Added weights to make snapping more smooth
Sep 12, 2017
d45a5b2
Reset snapping state on each interaction
Sep 12, 2017
7f72934
Decreased the size of the collider on Oculus Touch controllers
jbroadway Sep 19, 2017
7ec0b91
add missing button
morgash1989 Aug 29, 2017
174298f
Merge branch 'master' of https://github.com/campfireunion/NewtonVR-Mu…
Oct 9, 2017
35bad7e
Won't pick up disabled objects.
ryancampfire Oct 10, 2017
1a1d84c
Formatting fix
lux Oct 19, 2017
32fa7c6
Update project to Unity 2017
cameronpenner Oct 19, 2017
8d6d0e1
Merge pull request #2 from campfireunion/UpdateTo2017
lux Oct 19, 2017
ff3dadf
NVRInteractableItemSnappable allows items to snap to things
cameronpenner Oct 19, 2017
94a8c35
Merge pull request #1 from campfireunion/ObjectSnapping
lux Oct 19, 2017
e81fd56
Merge branch 'master' of https://github.com/TomorrowTodayLabs/NewtonVR
Oct 25, 2017
a253975
Update NVRInteractable.cs
ryancampfire Nov 21, 2017
c7e6638
Checks if CurrentlyHoveringOver is null
lux Nov 28, 2017
a423cc2
Update NVRHand.cs
ryancampfire Aug 1, 2018
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Merge remote-tracking branch 'refs/remotes/TomorrowTodayLabs/master'
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John Luxford committed Apr 6, 2017
commit 2974919807b98e96192e9ebf17741b2601bdd426

This merge commit was added into this branch cleanly.

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