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vMenu.MiscSettings.TeleportToCoord Allows you to teleport to any coordinate you enter. (allowed by default)
vMenu.MiscSettings.TeleportSaveLocation Allows you to save a new location to the "Teleport Locations" menu, which will also get saved to the locations.json file. (not allowed by default if you use the new permissions.cfg in this update, otherwise EVERYONE may be able to use this so be careful!)
Convar changes
setr vmenu_default_ban_message_information "Please contact the staff team by going (support url) if you want to appeal this ban": This message gets added at the end of all ban messages, use this to show users where they can contact the server staff team in case they want to appeal it or if they have any questions.
Changelog
Updated MenuAPI version.
Fix invalid weapon name labels and add weapon description data (the latter is not used atm, but will be in the future)
Add option to teleport to coordinates in the teleport options menu.
Add option to save new teleport locations in-game.
SQLite / banmanager fixes.
Add option to disable the controller menu toggle key (in misc settings menu)
Fix KVP cleanup.
Add timecycle modifier saved settings. (Last used timecycle modifier settings will now be saved on reboot)
Add default ban message + convar to change it.
Add weather changed (client side) event that gets triggered when the weather changes.
Add model name to saved vehicles spawn button.
PR #165 by imckl: Use localized mod type names for the mod options in Vehicle Options mod menu.
Add (currently unused) internal function to get a list of all vehicles.
Fix potential text issue for tempbanning players (discussion about this issue can be found here)
Try/Catch all SQLite code, to try and prevent fatal server crashes that randomly occur.
Add finger pointing when pressing B or quickly double tapping the point control on controller (which is the right analog stick/look backwards key)
Add body blemishes to the mp ped creator, apparently these were missing, nobody (afaik) reported this to me or if they did then they didn't reminded me about this.
No longer toggle the mini-map radar size when the control for it is disabled (by another resource or mod).