Added AI data in Targeted NPC and Last Hit NPC #130
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Added memrecs like "Repeat Action" that lets the user force AI to repeat an action (like specific combos, approaching, etc.).
Also contains AI variables, called in the AI script as "Number", "Timer", "StringIndexedNumber". Self explanatory. StringIndexedNumbers are basically a large array of fixed size strings which may add too much size to the table (~1000KB), feel free to not add if size is a concern, as it's not as useful as Repeat Action.