Skip to content

Handle looping music, Indicate song with seamless loops in docs, automatic pre-releases #181

Handle looping music, Indicate song with seamless loops in docs, automatic pre-releases

Handle looping music, Indicate song with seamless loops in docs, automatic pre-releases #181

Re-run triggered January 21, 2024 12:46
Status Failure
Total duration 6h 0m 15s
Artifacts 9
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention

build_and_test.yml

on: pull_request
Check if UNITY_SERIAL is set in github secrets
0s
Check if UNITY_SERIAL is set in github secrets
Extract project version number
5s
Extract project version number
Check if ITCHIO_APIKEY is set in github secrets
0s
Check if ITCHIO_APIKEY is set in github secrets
Generate Test Matrix
5s
Generate Test Matrix
Request activation file 🔑
0s
Request activation file 🔑
Matrix: unityBuild
Check if tag exists
0s
Check if tag exists
Matrix: Execute sharded tests
Matrix: createItchIORelease
Create GitHub Release
0s
Create GitHub Release
Fit to window
Zoom out
Zoom in

Annotations

4 errors and 47 warnings
Execute sharded tests (PlayMode, Scenes) / PlayModeTests/Suites/Scenes PlayMode tests
The process '/usr/bin/docker' failed with exit code 139
Execute sharded tests (PlayMode, Playthrough) / PlayModeTests/Suites/Playthrough PlayMode tests
The process '/usr/bin/docker' failed with exit code 139
Execute sharded tests (PlayMode, Scripts) / PlayModeTests/Suites/Scripts PlayMode tests
The job running on runner GitHub Actions 4 has exceeded the maximum execution time of 360 minutes.
Build for Linux-x64 / StandaloneLinux64 build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Linux-x64 / StandaloneLinux64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Linux-x64 / StandaloneLinux64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Linux-x64 / StandaloneLinux64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Linux-x64 / StandaloneLinux64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Linux-x64 / StandaloneLinux64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Linux-x64 / StandaloneLinux64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Linux-x64 / StandaloneLinux64 build
GameObject (named 'GameObject') references runtime script in scene file. Fixing!
Build for Linux-x64 / StandaloneLinux64 build
Script attached to 'GameObject' in scene 'Assets/audiotest.unity' is missing or no valid script is attached.
Build for Linux-x64 / StandaloneLinux64 build
Sentry: (Warning) Couldn't find 'GameAssembly.so' - debug symbol upload will be incomplete
Build for Windows-x86 / StandaloneWindows build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Windows-x86 / StandaloneWindows build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x86 / StandaloneWindows build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x86 / StandaloneWindows build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x86 / StandaloneWindows build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x86 / StandaloneWindows build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x86 / StandaloneWindows build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x86 / StandaloneWindows build
GameObject (named 'GameObject') references runtime script in scene file. Fixing!
Build for Windows-x86 / StandaloneWindows build
Script attached to 'GameObject' in scene 'Assets/audiotest.unity' is missing or no valid script is attached.
Build for Windows-x64 / StandaloneWindows64 build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Windows-x64 / StandaloneWindows64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for macOS / StandaloneOSX build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Windows-x64 / StandaloneWindows64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x64 / StandaloneWindows64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for macOS / StandaloneOSX build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x64 / StandaloneWindows64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for macOS / StandaloneOSX build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x64 / StandaloneWindows64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for macOS / StandaloneOSX build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x64 / StandaloneWindows64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for macOS / StandaloneOSX build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x64 / StandaloneWindows64 build
GameObject (named 'GameObject') references runtime script in scene file. Fixing!
Build for macOS / StandaloneOSX build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x64 / StandaloneWindows64 build
Script attached to 'GameObject' in scene 'Assets/audiotest.unity' is missing or no valid script is attached.
Build for macOS / StandaloneOSX build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for macOS / StandaloneOSX build
GameObject (named 'GameObject') references runtime script in scene file. Fixing!
Build for macOS / StandaloneOSX build
Script attached to 'GameObject' in scene 'Assets/audiotest.unity' is missing or no valid script is attached.
Build for macOS / StandaloneOSX build
Sentry: (Warning) Couldn't find 'Game Grumps - Joint Justice' - debug symbol upload will be incomplete
Build for WebGL / WebGL build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL / WebGL build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for WebGL / WebGL build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for WebGL / WebGL build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for WebGL / WebGL build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for WebGL / WebGL build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for WebGL / WebGL build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for WebGL / WebGL build
GameObject (named 'GameObject') references runtime script in scene file. Fixing!
Build for WebGL / WebGL build
Script attached to 'GameObject' in scene 'Assets/audiotest.unity' is missing or no valid script is attached.

Artifacts

Produced during runtime
Name Size
Test Results - PlayModeTests_Suites_Playthrough Expired
19.4 KB
Test Results - PlayModeTests_Suites_Scenes Expired
19.6 KB