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chore(deps): Bump YamlDotNet from 15.3.0 to 16.0.0 in /docs_generator #224

chore(deps): Bump YamlDotNet from 15.3.0 to 16.0.0 in /docs_generator

chore(deps): Bump YamlDotNet from 15.3.0 to 16.0.0 in /docs_generator #224

Triggered via push July 26, 2024 07:56
Status Success
Total duration 22m 14s
Artifacts 10
Check if UNITY_SERIAL is set in github secrets
0s
Check if UNITY_SERIAL is set in github secrets
Extract project version number
3s
Extract project version number
Check if ITCHIO_APIKEY is set in github secrets
0s
Check if ITCHIO_APIKEY is set in github secrets
Generate Test Matrix
4s
Generate Test Matrix
Request activation file 🔑
0s
Request activation file 🔑
Matrix: unityBuild
Check if tag exists
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Check if tag exists
Matrix: Execute sharded tests
Matrix: createItchIORelease
Create GitHub Release
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Create GitHub Release
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43 warnings
Build for Windows-x64 / StandaloneWindows64 build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Windows-x64 / StandaloneWindows64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x64 / StandaloneWindows64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x64 / StandaloneWindows64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x64 / StandaloneWindows64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x64 / StandaloneWindows64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x64 / StandaloneWindows64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Execute sharded tests (EditMode, Core) / EditModeTests/Suites/Core EditMode tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: codecov/codecov-action@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Windows-x86 / StandaloneWindows build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Windows-x86 / StandaloneWindows build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x86 / StandaloneWindows build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x86 / StandaloneWindows build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x86 / StandaloneWindows build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Windows-x86 / StandaloneWindows build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Windows-x86 / StandaloneWindows build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Execute sharded tests (EditMode, TextDecoder) / EditModeTests/Suites/TextDecoder EditMode tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: codecov/codecov-action@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Linux-x64 / StandaloneLinux64 build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Linux-x64 / StandaloneLinux64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Linux-x64 / StandaloneLinux64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Linux-x64 / StandaloneLinux64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Linux-x64 / StandaloneLinux64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Linux-x64 / StandaloneLinux64 build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for Linux-x64 / StandaloneLinux64 build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for Linux-x64 / StandaloneLinux64 build
Sentry: (Warning) Couldn't find 'GameAssembly.so' - debug symbol upload will be incomplete
Build for macOS / StandaloneOSX build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for macOS / StandaloneOSX build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for macOS / StandaloneOSX build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for macOS / StandaloneOSX build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for macOS / StandaloneOSX build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for macOS / StandaloneOSX build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for macOS / StandaloneOSX build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for macOS / StandaloneOSX build
Sentry: (Warning) Couldn't find 'Game Grumps - Joint Justice' - debug symbol upload will be incomplete
Execute sharded tests (PlayMode, Scenes) / PlayModeTests/Suites/Scenes PlayMode tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: codecov/codecov-action@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Execute sharded tests (PlayMode, Scripts) / PlayModeTests/Suites/Scripts PlayMode tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: codecov/codecov-action@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for WebGL / WebGL build
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL / WebGL build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for WebGL / WebGL build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for WebGL / WebGL build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for WebGL / WebGL build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for WebGL / WebGL build
A meta data file (.meta) exists but its asset 'Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
Build for WebGL / WebGL build
Couldn't delete Packages/com.inklestudios.ink-unity-integration/InkLibs/InkCompiler/ink_compiler.csproj.meta because it's in an immutable folder.
Build for WebGL / WebGL build
Script debugging is not supported on WebGL platform, BuildOptions.AllowDebugging option will be ignored.
Execute sharded tests (PlayMode, Playthrough) / PlayModeTests/Suites/Playthrough PlayMode tests
The following actions uses Node.js version which is deprecated and will be forced to run on node20: codecov/codecov-action@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
Linux-x64-v224 Expired
106 MB
Test Results - EditModeTests_Suites_Core Expired
386 KB
Test Results - EditModeTests_Suites_TextDecoder Expired
395 KB
Test Results - PlayModeTests_Suites_Playthrough Expired
384 KB
Test Results - PlayModeTests_Suites_Scenes Expired
383 KB
Test Results - PlayModeTests_Suites_Scripts Expired
403 KB
WebGL-v224 Expired
85 MB
Windows-x64-v224 Expired
87.4 MB
Windows-x86-v224 Expired
82.3 MB
macOS-v224 Expired
113 MB