Closed Alpha v0.5.1
Pre-release
Pre-release
A lot has changed here. Here are some of the most notable additions
Features:
- Added -mountmod launch parameter to hammer that takes a folder containing gameinfo.txt and mounts that stuff
- Added CancelPending input to all entities
- Added ability to play a custom sound on func_button
- Added Enable, Disable inputs to env_wind
- Added TakeScreenshot input to point_devshot_camera (Restart map to exit camera state)
- Added OnPowered, OnUnpowered outputs to prop_weighted_cube
- Added SetLaserEmission input to prop_weighted_cube
- Added DisablePlayerCollision keyvalue to env_portal_laser
- Added proper schrödiner's cube model
- Added rich presence
- Added ActivateAllPlayers input to env_fog_controller
Fixes:
- Fixed player index too large error
- Fixed map placed portals not showing the ghost effect through walls. (All portals now always draw ghost outlines if not disabled via cvar)
- Fixed several schrödinger's cube issues
- Fixed script not able to always run cheat commands
- Fixed music volume slider
- Fixed hammer crash when painting displacement alpha
- Fixed map loading screen loading bar
- Fixed refract shader materials causing massive lag in hammer
- Fixed paintallsurfaces crash
Oh, also the watermark has been removed