A balance and feature mod for Natural Selection 2, used by the Natural Selection League. For more information, please visit the NSL website.
This mod is on the Steam Workshop with ID 2ADC73ED. The code is available at this GitHub repo.
Maintained by Steelcap.
- Pregame damage only occurs when touching enemy chair/hive
- Removed Healthbars for anyone other than commander and spectators
- Starting P-Res for Aliens increased to 15 from 12
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Increased Lerk cost to 21 from 18
- Increased Fade cost to 40 from 37
- Increased Onos cost to 66 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Cyst unconnected damage 10 from 12
- Removed Silence
- Removed Focus
- Removed Lifeform Egg purchase by commander
- Drifter Supply cost 15 from 10
- Whip supply cost 15 from 5
- Support Structure (shift/shade/crag) supply 10 from 5
- Alien Supply = 50 + 50 per hive (100/150/200)
- Onos charge now only minorly knocks back marines, does not knock back exo
- Spore moved to biomass 6
- Babblers no longer reduce damage
- Babbler HP to 11
- Added Neurotoxin to replace Focus
- Neurotoxin deals damage per second per stack (8 for fade, 6 for Onos and Skulk, and 4 for lerk, 5 for gorge)
- Fade Armor from 80 to 100 (Carapace from 120 to 140)
- Structural Movement (other than whips) increased by 33%
- Reduced Mature HP of Whips,Crags,Shades, and Shifts
- Starting P-Res for Marines increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Observatory supply cost to 30 from 0
- Arc supply cost 15 from 10
- Armory supply cost 10 from 5
- Robotics Factory supply cost 10 from 5
- Sentry Battery supply cost 20 from 0
- JP cost up to 20 from 15
- Removed Friendly Fire from Flamethrower persistant Flame
- Medpacks scale up instant health and scale down regen per level of MedPackTech researched on Command Station
- Medpack Tech 1 requires Armory and Medpack Tech 2 requires Advanced Armory
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Removed Focus
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Drifter cost reduced from 8 to 4
- Drifter HP reduced to 210 from 300
- Alien supply limit is now 50 + (50 * number of hives), from 200
- Drifter supply cost increased to 15 from 10
- Whip supply cost increased to 15 from 5
- Shift, shade, crag supply costs increased to 10 from 5
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Hallucinated players don't ragdoll on death
- Swapping upgrades increases gestation time by 1 second per upgrade swapped
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Observatory supply cost increased to 50 from 0
- Sentry Battery supply cost increased to 20 from 0
- Armory supply cost increased to 10 from 5
- Robotics Factory supply cost increased to 10 from 5
- Arc supply cost increased to 15 from 10
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Cluster Grenades set structures and players on fire for four seconds
- Cluster Grenades destroy ability clouds (bile, spores, umbra)
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 22s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Removed Focus
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Drifter cost reduced from 8 to 4
- Drifter HP reduced to 210 from 300
- Alien supply limit is now 50 + (50 * number of hives), from 200
- Drifter supply cost increased to 15 from 10
- Whip supply cost increased to 15 from 5
- Shift, shade, crag supply costs increased to 10 from 5
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Hallucinated players don't ragdoll on death
- Swapping upgrades increases gestation time by 1 second per upgrade swapped
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Observatory supply cost increased to 50 from 0
- Sentry Battery supply cost increased to 20 from 0
- Armory supply cost increased to 10 from 5
- Robotics Factory supply cost increased to 10 from 5
- Arc supply cost increased to 15 from 10
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Cluster Grenades set structures and players on fire for four seconds
- Cluster Grenades destroy ability clouds (bile, spores, umbra)
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 18s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Removed Focus
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Drifter cost reduced from 8 to 4
- Drifter HP reduced to 210 from 300
- Alien supply limit is now 50 + (50 * number of hives), from 200
- Drifter supply cost increased to 15 from 10
- Whip supply cost increased to 15 from 5
- Shift, shade, crag supply costs increased to 10 from 5
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Hallucinated players don't ragdoll on death
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Observatory supply cost increased to 50 from 0
- Sentry Battery supply cost increased to 20 from 0
- Armory supply cost increased to 10 from 5
- Robotics Factory supply cost increased to 10 from 5
- Arc supply cost increased to 15 from 10
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Cluster Grenades set structures and players on fire for four seconds
- Cluster Grenades destroy ability clouds (bile, spores, umbra, enzyme, mucous)
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 18s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Removed Focus
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Drifter cost reduced from 8 to 4
- Drifter HP reduced to 210 from 300
- Alien supply limit is now 50 + (50 * number of hives), from 200
- Drifter supply cost increased to 15 from 10
- Whip supply cost increased to 15 from 5
- Shift, shade, crag supply costs increased to 10 from 5
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Observatory supply cost increased to 50 from 0
- Sentry Battery supply cost increased to 20 from 0
- Armory supply cost increased to 10 from 5
- Robotics Factory supply cost increased to 10 from 5
- Arc supply cost increased to 15 from 10
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Cluster Grenades set structures and players on fire
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 18s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Removed Focus
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Drifter cost reduced from 8 to 4
- Drifter HP reduced to 210 from 300
- Alien supply limit is now 50 + (50 * number of hives), from 200
- Drifter supply cost increased to 15 from 10
- Whip supply cost increased to 15 from 5
- Shift, shade, crag supply costs increased to 10 from 5
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 18s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Removed Focus
- Vampirism moved to Shade hive from Shift hive (same as vanilla)
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 18s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Silence moved to Shade hive from Shift hive
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Maximum Focus level increases damage by 100% and decreases attack speed by 66%
- Attacks using Focus against players do Light damage (half as effective against armor compared to Normal)
- Vampirism moved to Shift hive from Shade hive
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Discarded weapon lifetime decreased to 18s from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Maximum Silence level reduces primary attack sounds by 75% instead of 100% (Skulk bite, spit, Lerk bite, swipe, gore)
- Maximum Focus level increases damage by 100% and decreases attack speed by 66%
- Attacks using Focus against players do Light damage (half as effective against armor compared to Normal)
- Disabled Regeneration within 2 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Parasites from Rupture last 3 seconds, reduced from 10
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 15 from 45
- Removed the ability to drop lifeform eggs
- Mucous adds shield based on maximum health, so increasing biomass will increase mucous shield
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Onos cannot move while boneshield is active
- Boneshield does not affect regeneration of health (both innate and from structures/gorges)
- Boneshield damage reduction decreased to 75% from 80%
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.56s from 0.45s
- Medpack aim assistance radius decreased to 0.100 from 0.375
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 45 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Silence does not affect primary attacks (Skulk bite, spit, Lerk bite, swipe, gore)
- Disabled Regeneration within 3 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulk hitbox changes reverted, hitbox is now smaller
- Skulk wall jump force decreased to 5.2 from 6.4
- Skulk speed reduction when sneaking increased to 50% from 33%
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Skulk Bite attack-pyramid base size reduced to 0.7-by-1 from 1.2-by-1.2
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reduced Gorge clog health to 180 from 250
- Removed Babbler damage cap (was 5 per source)
- Babbler health increased to 11 from 10
- Removed parasite ability from Gorge webs
- Lerk P-Res cost increased to 20 from 18
- Lerk hitbox changes reverted, hitbox is now smaller
- Lerk dive is slower
- Lerk flapping when strafing or without celerity is weaker
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade P-Res cost decreased to 35 from 37
- Fade hitbox changes reverted, hitbox is now smaller
- Fade Swipe attack-pyramid base size reduced to 0.7-by-1 from 0.7-by-1.2
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Onos P-Res cost reduced to 55 from 62
- Onos Movement Speed increased from 6.6 to 7.5
- Removed Energy use for BoneShield
- Re introduced "Fuel" for BoneShield
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Medpack heal-over-time decreased to 0 from 25
- Medpack instant heal increased to 50 from 25
- Medpack pickup delay increased to 0.60s from 0.45s
- Medpack aim assistance radius decreased to 0.010 from 0.375
- Increased cost of Armor 2 and Weapons 2 to 40 each from 30 each
- Increased cost of Armor 3 and Weapons 3 to 60 each from 40 each
- Hand Grenade research time decreased to 15s from 45s
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Commander Jetpack drop cost increased to 20 from 15
- Weapon Pickup time decreased to 22 seconds from 25
- Shotgun spread distance increased to 10 from 8.5
- Machine Gun cost increased to 25 from 20
- Machine Gun weight decreased to match shotgun
- Machine Gun Damage decreased to 6 from 8
- Machine Gun Damage changed to type Puncture from -MachineGun-
- Mine hp increased to 70 from 20
- Mine damage increased to 140 from 125
- Removed lockout timer for entering exos bought by teammates
- Railgun bullet diameter reduced to 0.15 from 0.30
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Fade cost 35 P-Res
- Onos Movement Speed increased from 6.6 to 7.5
- Removed Energy use for BoneShield
- Re introduced "Fuel" for BoneShield
- Hives will spawn only 1 egg per update cycle rather than 1 per hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Machine Gun cost to 25 from 20
- Machine Gun Damage to 6 from 8
- Machine Gun Damage to type Puncture from -MachineGun-
- Starting P-Res for Marines increased to 20 from 15
- Weapon Pickup time decreased to 22 seconds from 25
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Hives will spawn only 1 egg per update cycle rather than 1 per hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Machine Gun cost to 25 from 20
- Machine Gun Damage to 6 from 8
- Machine Gun Damage to type Puncture from -MachineGun-
- Starting P-Res for Marines increased to 20 from 15
- Weapon Pickup time decreased to 22 seconds from 25
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Reverted Lerk HP changes to vanilla
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Weapon Pickup time decreased to 22 seconds from 25
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Reverted Shotgun spread changes to vanilla
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Reverted Catalyst pack cost back to 3 from 2
- Reverted Catalyst pack effect duration back to 12 from 8
- Removed secondary effects of PowerSurge (Damage and AttackSlow)
- Reduced cost of PowerSurge from 5 to 3
- Removed PowerSurge research, PowerSurge now requires powered Robotics Factory
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Reverted Catalyst pack cost back to 3 from 2
- Reverted Catalyst pack effect duration back to 12 from 8
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Catalyst pack cost decreased to 2 from 3
- Catalyst pack effect duration decreased to 8 from 12
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced, and now depends on velocity
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Lerk spores moved to Biomass 7 from Biomass 4
- Lerk spores damage per second increased to 20 from 15
- Fade hitbox changes reverted, hitbox is now smaller
- Advanced Metabolize health point regeneration reduced to 10 from 15
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 70 from 20
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Jetpack cost increased to 20 from 15
- Removed lockout timer for entering exos bought by teammates
- Catalyst pack cost decreased to 2 from 3
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Pregame damage only occurs when touching enemy chair/hive
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Fade hitbox changes reverted, hitbox is now smaller
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Disallowed seeing who is enemy commander in pregame
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Fade hitbox changes reverted, hitbox is now smaller
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Onos cost 55 P-Res
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Fade hitbox changes reverted, hitbox is now smaller
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Gorge belly slide friction off-infestation increased to 0.2 from 0.1
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Make Lerk a bit less agile
- Fade hitbox changes reverted, hitbox is now smaller
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Removed floating health bars on players
- P-Res rate for all players decreased to 0.1 from 0.125
- Starting P-Res for Aliens increased to 15 from 12
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Remove alien abilities if required biomass is lost from hive death
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Cysts will be damaged while unconnected
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Removed the ability to drop lifeform eggs
- Skulks do not gain health from biomass after biomass 4 (84 hp)
- Gorges can now control which tunnel will be replaced when they place their third tunnel by crouching while placing it
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Fade hitbox changes reverted, hitbox is now smaller
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Starting P-Res for Marines increased to 20 from 15
- Shotgun spread adjusted from +33% to +10%
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Mine damage increased to 140 from 125
- Machine Gun weight decreased to match shotgun
- Shotgun spread adjusted from +33% to +10%
- Mine damage increased to 140 from 125
- No longer posible to trigger evolution egg without actual changes in evolution
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Remove alien abilities if required biomass is lost from hive death
- Machine Gun weight decreased to match shotgun
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Removed the ability to drop lifeform eggs
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Cysts will be damaged while unconnected
- Removed floating health bars on players
- Shotgun spread increased by 33%
- Starting P-Res for Marines increased to 20 from 15
- Starting P-Res for Aliens increased to 15 from 12
- P-Res rate for all players decreased to 0.1 from 0.125
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Fade hitbox changes reverted, hitbox is now smaller
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Disabled Regeneration within 3 seconds of taking damage
- No longer posible to trigger evolution egg without actual changes in evolution
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Remove alien abilities if required biomass is lost from hive death
- Machine Gun weight decreased to match shotgun
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Removed the ability to drop lifeform eggs
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Cysts will be damaged while unconnected
- Removed floating health bars on players
- Shotgun spread increased by 33%
- Starting P-Res for Marines increased to 20 from 15
- Starting P-Res for Aliens increased to 15 from 12
- P-Res rate for all players decreased to 0.1 from 0.125
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Fade hitbox changes reverted, hitbox is now smaller
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Disabled Regeneration within 3 seconds of taking damage
- Increased Mine hp to 40 from 20. Mines now detonate to 5 parasites instead of 3.
- Remove alien abilities if required biomass is lost from hive death
- Machine Gun weight decreased to match shotgun
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Removed the ability to drop lifeform eggs
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Cysts will be damaged while unconnected
- Removed floating health bars on players
- Shotgun spread increased by 33%
- Starting P-Res for Marines increased to 20 from 15
- Starting P-Res for Aliens increased to 15 from 12
- P-Res rate for all players decreased to 0.1 from 0.125
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Fade hitbox changes reverted, hitbox is now smaller
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Disabled Regeneration within 3 seconds of taking damage
- Remove alien abilities if required biomass is lost from hive death
- Machine Gun weight decreased to match shotgun
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Removed the ability to drop lifeform eggs
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Cysts will be damaged while unconnected
- Removed floating health bars on players
- Shotgun spread increased by 33%
- Starting P-Res for Marines increased to 20 from 15
- Starting P-Res for Aliens increased to 15 from 12
- P-Res rate for all players decreased to 0.1 from 0.125
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Fade hitbox changes reverted, hitbox is now smaller
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Disabled Regeneration within 3 seconds of taking damage
- Machine Gun weight decreased to match shotgun
- Boneshield armor regeneration per second reduced to 0
- Boneshield damage reduction increased to 75%
- Boneshield cooldown reduced to 6.25 seconds
- Removed the ability to drop lifeform eggs
- Cyst max hp reduced to 180
- Cyst maturation rate reduced to 10 from 45
- Rupture moved to Biomass 4
- Nutrient Mist requires infestation to place
- Nutrient Mist no longer preserves structures off infestation
- Gorge air friction reduced to 0.12 from 0.8
- Gorge air control increased to 30 from 8
- Cysts will be damaged while unconnected
- Removed floating health bars on players
- Shotgun spread increased by 33%
- Starting P-Res for Marines increased to 20 from 15
- Starting P-Res for Aliens increased to 15 from 12
- P-Res rate for all players decreased to 0.1 from 0.125
- Lerk P-Res cost increased to 20 from 18
- Increased Lerk armor from to 55 from 45
- Removed Focus
- Silence moved to Shade Hive from Shift Hive
- Soft cap on all alien healing over 16% per second, reducing effectiveness by 80%
- Fade hitbox changes reverted, hitbox is now smaller
- Nerfed crush effectiveness on Lerk Spikes to 4.5% from 7%
- Disabled Regeneration within 3 seconds of taking damage