This repository has been archived by the owner on Apr 20, 2020. It is now read-only.
Releases: Slaynash/VRCTools
Releases · Slaynash/VRCTools
Update 0.10.4
Update 0.10.3
- Fixed popup not hiding when autoauth fails
Update 0.10.2
- Checks if Harmony is present at start
- Wait to be connected properly to the VRCModNetwork
- Added a connection popup during the connection to the VRCModNetwork
- Added more infos for when the VRChat account linking fails
- Automatic auth when disconnected from the VRCModNetwork
- Spoofing Unity/VRChat analytics (DLLs hashes)
Update 0.10.1
- Fix the login problems when 2FA is active
Update 0.10.0
Multiple fixes, new VRCModNetwork system, Auto Updater
- Fixed the "double initialisation" bug
- Added the compatibility for VRCTools Accounts (Including login and vrchat account linking)
- Bumped protocol version to 1.2
Update 0.9.0
Bump mod+network protocol version, auth tweaks
- Now using the VRCModNetwork token in top priority
- Automatic retry if VRCModNetwork token fail using steam/vrchat credentials
Update 0.8.5
VRChat login credentials are now escaped using Uri.EscapeDataString
(in case of special characters)
Update 0.8.4
- Fixed relogin not working
- Use VRChat credentials or Steam token if available (avoid the "relog required" problem in case of IP change)
Update 0.8.3
- The client is now always trying to reconnect to the VRCModNetwork server, even when he never has been able to
- Disabled the login using VRChat authtoken since the API endpoint
/api/1/auth/photon
is now private. Oculus login is currently not supported, so you need to login using the VRChat credentials. - Oculus Quest support using VRCModLoader for Oculus Quest