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Kitsune #586
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Kitsune #586
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RSI Diff Bot; head commit ddeddc7 merging into a1aaa35 Resources/Textures/Mobs/Customization/kitsune/ears.rsi
Resources/Textures/Mobs/Customization/kitsune/foxform.rsi
Resources/Textures/Mobs/Customization/kitsune/kitsune_masking_helpers.rsi
Resources/Textures/Mobs/Customization/kitsune/tails.rsi
Resources/Textures/Structures/Specific/Species/Kitsune/foxfire.rsi
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Co-authored-by: FoxxoTrystan <[email protected]> Signed-off-by: AeraAuling <[email protected]>
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Is this PR still being worked on? |
finishing it will require a refactor of the polymorph system. It can, theoretically, be done with the current one by commenting out the PDA drop code but i'm hesitant to just change enough to be "good enough" and having said refactor pushed back indefinitely |
I can do that for you absolutely right now if you'd like. |
Signed-off-by: VMSolidus <[email protected]>
NO YOU WORK ON LAMIA! |
up to you. for kitsune specifically it needs a polymorph method that'll transfer accesses and can be forced back to the original form on crit/stun, but given it'd be for polymorphing as a whole, there'd also need to be stuff for the other methods of polymorphing like artifact reactions and admin smites, and honestly I imagine you'd probably want to make it something that could be worked into powers as well for stuff like wizard |
I found where the PDA bug lived, and it was specifically because PDAs were set to "quickEquip: false". |
Alright you now have Psionic System integrations for Kitsune. Foxfire is now treated by the game as a Psionic Power, and is beholden to all the same limitations of psionics. Kitsune now have everything we originally planned them to have as related to Psionics.
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Description
This is a draft PR for kitsune, following a suggestion to make one. Kitsune are a new species of Fox-like humanoids.
Kitsune are intended to be a more mystical, psionically connected species with a connection to fire and the ability to shift between a humanoid and a fox form. As of right now, they share a lot of details with felinids due to them being used as an example of how to build a species. This will change however, as they are intended to be balanced around a smaller health value, their ability to shift forms, and their inherent connection to psionics and amping bonus
The todo list holds most of the details. As of right now kitsune are "playable" in that they have one of their abilities, deal heat damage on their unarmed attack, and can spawn a foxfire entity but there's still quite a bit to do. this will presumably be updated as things are added supposing I have how these work correct
In terms of credit, VMSolidus worked on the original YAML, though a good part of it has been redone at this point by myself. I've worked on or altered most of the sprite work, and the C# code wouldn't have been possible without Pspritechologist's knowledge and help
TODO
Media
Changelog
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