Skip to content

Commit

Permalink
vga_buffer
Browse files Browse the repository at this point in the history
  • Loading branch information
Sidharth-Singh10 committed Jul 4, 2024
1 parent 5204b86 commit 9c6e8d3
Show file tree
Hide file tree
Showing 2 changed files with 154 additions and 13 deletions.
17 changes: 4 additions & 13 deletions src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -3,23 +3,14 @@
#![feature(custom_test_frameworks)]
#![test_runner(test_runner)]
use core::panic::PanicInfo;
mod vga_buffer;


static HELLO: &[u8] = b"Hello World!"; //byte string
// static HELLO: &[u8] = b"Hello World!"; //byte string
#[no_mangle]
pub extern "C" fn _start() -> ! {
let vga_buffer = 0xb8000 as *mut u8;// VGA text mode ka address

for (i, &byte) in HELLO.iter().enumerate() {
unsafe {
//Writes the character byte at position i * 2.
//Each character cell in VGA text mode consists of two bytes: one for the character and one for the attribute (color).
*vga_buffer.offset(i as isize * 2) = byte;
//Writes the color attribute byte next to the character byte
//0xb represents a light cyan foreground color on a black background.
*vga_buffer.offset(i as isize * 2 + 1) = 0xb;
}
}
println!("Hello World{}", "!");


loop {}
}
Expand Down
150 changes: 150 additions & 0 deletions src/vga_buffer.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,150 @@

#[allow(dead_code)]
use volatile::Volatile;
use core::fmt;
use lazy_static::lazy_static;
use spin::Mutex;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(u8)]
pub enum Color {
Black = 0,
Blue = 1,
Green = 2,
Cyan = 3,
Red = 4,
Magenta = 5,
Brown = 6,
LightGray = 7,
DarkGray = 8,
LightBlue = 9,
LightGreen = 10,
LightCyan = 11,
LightRed = 12,
Pink = 13,
Yellow = 14,
White = 15,
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(transparent)]
//To ensure that the ColorCode has the exact same data layout as a u8,
//we use the repr(transparent) attribute.
struct ColorCode(u8);

impl ColorCode {
fn new(foreground: Color, background: Color) -> ColorCode {
ColorCode((background as u8) << 4 | (foreground as u8))
}
}


#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[repr(C)]
struct ScreenChar {
ascii_character: u8,
color_code: ColorCode,
}

const BUFFER_HEIGHT: usize = 25;
const BUFFER_WIDTH: usize = 80;

#[repr(transparent)]//ensure that it has the same memory layout as its single field.
struct Buffer {
//This tells(volatile) the compiler that the write has side effects and should not be optimized away.
chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT], // 25 X 80
}

pub struct Writer {
column_position: usize,
color_code: ColorCode,
buffer: &'static mut Buffer,
}
impl Writer {
pub fn write_byte(&mut self, byte: u8) {
match byte {
b'\n' => self.new_line(),
byte => {
if self.column_position >= BUFFER_WIDTH {
self.new_line();
}

let row = BUFFER_HEIGHT - 1;
let col = self.column_position;

let color_code = self.color_code;
//Instead of a typical assignment using =, we’re now using the write method.
// Now we can guarantee that the compiler will never optimize away this write.
self.buffer.chars[row][col].write(ScreenChar {
ascii_character: byte,
color_code,
});
self.column_position += 1;
}
}
}
pub fn write_string(&mut self, s: &str) {
for byte in s.bytes() {
match byte {
// printable ASCII byte or newline
0x20..=0x7e | b'\n' => self.write_byte(byte),
// not part of printable ASCII range
_ => self.write_byte(0xfe),
}

}
}


fn new_line(&mut self) {
for row in 1..BUFFER_HEIGHT {
for col in 0..BUFFER_WIDTH {
let character = self.buffer.chars[row][col].read();
self.buffer.chars[row - 1][col].write(character);
}
}
self.clear_row(BUFFER_HEIGHT - 1);
self.column_position = 0;
}
fn clear_row(&mut self, row: usize) {
let blank = ScreenChar {
ascii_character: b' ',
color_code: self.color_code,
};
for col in 0..BUFFER_WIDTH {
self.buffer.chars[row][col].write(blank);
}
}
}
impl fmt::Write for Writer {
fn write_str(&mut self, s: &str) -> fmt::Result {
self.write_string(s);
Ok(())
}
}


lazy_static! {
pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer {
column_position: 0,
color_code: ColorCode::new(Color::Yellow, Color::Black),
buffer: unsafe { &mut *(0xb8000 as *mut Buffer) },
});
}


#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::vga_buffer::_print(format_args!($($arg)*)));
}

#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}

#[doc(hidden)]
pub fn _print(args: fmt::Arguments) {
use core::fmt::Write;
WRITER.lock().write_fmt(args).unwrap();
}

0 comments on commit 9c6e8d3

Please sign in to comment.