Releases: SciresM/Rhydon
(08-09-16): Bugfix
(05-26-16): Preliminary JP Support + Bugfixes
Support for Japanese save files has, theoretically, been added.
Please let me know if anything doesn't work -- I can't read Japanese, so this is largely untested.
Additionally, you can now edit a save's TID.
Edit:
Save recognition code now recognizes save files that have never changed boxes.
Thanks to TheSLAYER on the PPorg forums for giving me the offsets necessary.
TODO: Add Japanese characters to the Pokered font Rhydon uses.
(05-13-16): Bugfixes + Emulator Support
Rhydon now properly calculates stats (there was an off-by-one error in STATEXP calculation previously, sometimes).
In addition, changing species now properly updates stored stats.
Support was also added for 0x802C-sized emulator saves with additional clock data.
(05-03-2016): Bugfixes
Rhydon now properly sets pokemon types/catch rate on species set.
It also now uses correct max PP values for moves, and doesn't crash when editing the last item slot in inventory.
(05-02-2016): Fix pass-by-reference bug
Fix a bug that would cause setting multiple times to put the last-set pokemon's data in all set-to slots.
Also fix the initial Rhydon's TID being 00000, despite the box saying 12345.
(04-30-2016): More bugfixes
Fixed a bug that caused the game to whitescreen on entering party if you'd never naturally had a pokemon in a slot Rhydon was used to modify.
Fixed PPups -- they were fundamentally broken due to bitshifting and min vs max errors.
(04-29-16): Bugfix/Cleaning
Code cleanup courtesy Kaphotics, fixes a case-sensitivity bug with file loading.
First Release
First release of Rhydon Save Editor. (04-28-16)