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Riremito committed Oct 18, 2022
1 parent ac9faf2 commit c01b5fe
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3 changes: 3 additions & 0 deletions .gitignore
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Expand Up @@ -348,3 +348,6 @@ MigrationBackup/

# Ionide (cross platform F# VS Code tools) working folder
.ionide/

# MyLib
Share/
4 changes: 4 additions & 0 deletions Simple/BuildEvent.bat
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set PROJECTNAME=%1
set HEADERNAME=%PROJECTNAME%
xcopy "..\%PROJECTNAME%64\*.h" "..\Share\Simple\" /Y
xcopy "..\Release\%PROJECTNAME%.lib" "..\Share\Simple\" /Y
4 changes: 4 additions & 0 deletions Simple/BuildEvent64.bat
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set PROJECTNAME=%1
set HEADERNAME=%PROJECTNAME:~,-2%
xcopy "..\%PROJECTNAME%\*.h" "..\Share\Simple\" /Y
xcopy "..\Release\%PROJECTNAME%.lib" "..\Share\Simple\" /Y
19 changes: 19 additions & 0 deletions Simple/Readme.md
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# Simple
## Simple
+ テストコード

## SimpleGUI
+ 簡単なGUI生成

## SimplePipe
+ パイプ

## SimpleMemory
+ 単純なメモリ操作

## SimpleHook
+ APIや関数のフック
+ 外部ライブラリに依存

## SimpleInjector
+ DLL Injection
41 changes: 41 additions & 0 deletions Simple/Simple.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.2017
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Simple", "Simple\Simple.vcxproj", "{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Simple64", "Simple64\Simple64.vcxproj", "{98F6E054-7F18-4800-86A0-873485E7CBF9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Debug|x64.ActiveCfg = Debug|x64
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Debug|x64.Build.0 = Debug|x64
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Debug|x86.ActiveCfg = Debug|Win32
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Debug|x86.Build.0 = Debug|Win32
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Release|x64.ActiveCfg = Release|Win32
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Release|x64.Build.0 = Release|Win32
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Release|x86.ActiveCfg = Release|Win32
{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}.Release|x86.Build.0 = Release|Win32
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Debug|x64.ActiveCfg = Debug|x64
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Debug|x64.Build.0 = Debug|x64
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Debug|x86.ActiveCfg = Debug|Win32
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Debug|x86.Build.0 = Debug|Win32
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Release|x64.ActiveCfg = Release|x64
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Release|x64.Build.0 = Release|x64
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Release|x86.ActiveCfg = Release|x64
{98F6E054-7F18-4800-86A0-873485E7CBF9}.Release|x86.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D28D3743-CFA5-4175-B9C1-B318BE563478}
EndGlobalSection
EndGlobal
175 changes: 175 additions & 0 deletions Simple/Simple/Simple.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Simple64\Simple.h" />
<ClInclude Include="..\Simple64\SimpleConfig.h" />
<ClInclude Include="..\Simple64\SimpleGUI.h" />
<ClInclude Include="..\Simple64\SimpleInjector.h" />
<ClInclude Include="..\Simple64\SimpleMemory.h" />
<ClInclude Include="..\Simple64\SimplePipe.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\Simple64\Simple.cpp" />
<ClCompile Include="..\Simple64\SimpleConfig.cpp" />
<ClCompile Include="..\Simple64\SimpleGUI.cpp" />
<ClCompile Include="..\Simple64\SimpleGUICallback.cpp" />
<ClCompile Include="..\Simple64\SimpleGUIControl.cpp" />
<ClCompile Include="..\Simple64\SimpleGUIListView.cpp" />
<ClCompile Include="..\Simple64\SimpleInjector.cpp" />
<ClCompile Include="..\Simple64\SimpleMemory.cpp" />
<ClCompile Include="..\Simple64\SimpleMemoryAobScan.cpp" />
<ClCompile Include="..\Simple64\SimpleMemoryCode.cpp" />
<ClCompile Include="..\Simple64\SimplePipeClient.cpp" />
<ClCompile Include="..\Simple64\SimplePipeServer.cpp" />
<ClCompile Include="..\Simple64\SimplePipeServerThread.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{F6E8E5F8-3292-413E-9848-0F8B7DAE8D0B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Simple</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>SIMPLE_LIB;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>../BuildEvent.bat $(ProjectName)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
78 changes: 78 additions & 0 deletions Simple/Simple/Simple.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="ソース ファイル">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="ヘッダー ファイル">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="リソース ファイル">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Simple64\Simple.h">
<Filter>ヘッダー ファイル</Filter>
</ClInclude>
<ClInclude Include="..\Simple64\SimpleConfig.h">
<Filter>ヘッダー ファイル</Filter>
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<ClInclude Include="..\Simple64\SimpleGUI.h">
<Filter>ヘッダー ファイル</Filter>
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<ClInclude Include="..\Simple64\SimpleInjector.h">
<Filter>ヘッダー ファイル</Filter>
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<ClInclude Include="..\Simple64\SimpleMemory.h">
<Filter>ヘッダー ファイル</Filter>
</ClInclude>
<ClInclude Include="..\Simple64\SimplePipe.h">
<Filter>ヘッダー ファイル</Filter>
</ClInclude>
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<ItemGroup>
<ClCompile Include="..\Simple64\Simple.cpp">
<Filter>ソース ファイル</Filter>
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<ClCompile Include="..\Simple64\SimpleConfig.cpp">
<Filter>ソース ファイル</Filter>
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<ClCompile Include="..\Simple64\SimpleGUI.cpp">
<Filter>ソース ファイル</Filter>
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<Filter>ソース ファイル</Filter>
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<ClCompile Include="..\Simple64\SimpleGUIControl.cpp">
<Filter>ソース ファイル</Filter>
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<Filter>ソース ファイル</Filter>
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<Filter>ソース ファイル</Filter>
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<Filter>ソース ファイル</Filter>
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<Filter>ソース ファイル</Filter>
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<Filter>ソース ファイル</Filter>
</ClCompile>
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<Filter>ソース ファイル</Filter>
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<ClCompile Include="..\Simple64\SimplePipeServer.cpp">
<Filter>ソース ファイル</Filter>
</ClCompile>
<ClCompile Include="..\Simple64\SimplePipeServerThread.cpp">
<Filter>ソース ファイル</Filter>
</ClCompile>
</ItemGroup>
</Project>
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