Skip to content

Pull requests: RevenantX/LiteNetLib

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Fix crash when sending Merged byte without data
#570 by FUTURE-SL was merged Nov 23, 2024 Loading…
Added missing meta files
#568 by johann-caron was merged Nov 6, 2024 Loading…
Add GetRemainingBytesMemory to NetDataReader
#561 by Aman-Anas was merged Sep 3, 2024 Loading…
Improved PausedSocketFix
#556 by FirstGearGames was merged Aug 2, 2024 Loading…
Serialization enhancements
#551 by s-rayleigh was merged May 10, 2024 Loading…
improve PausedSocketFix, Fix peerIdsQueue
#549 by FirstGearGames was closed Jul 18, 2024 Loading…
Nested INetSerializable arrays serialization
#548 by s-rayleigh was merged Apr 23, 2024 Loading…
Multiple Interface problem
#540 by mitsh was merged Dec 9, 2023 Loading…
Multiple Interface problem
#539 by mitsh was closed Dec 9, 2023 Loading…
Fix Linux Specific Softlock on empty datagrams
#534 by ced777ric was merged Nov 15, 2023 Loading…
Add GitHub Super-Linter Workflow
#530 by nongvantinh was closed Sep 4, 2023 Loading…
Fix race condition in NTP sample
#525 by starburst997 was closed Oct 12, 2023 Loading…
Surface Shutdown Event
#524 by starburst997 was merged Jun 19, 2023 Loading…
Preserve fields used by serializer (Unity)
#522 by starburst997 was merged Jun 15, 2023 Loading…
improve: return empty string when its size is 0
#519 by insthync was merged Apr 6, 2023 Loading…
Replace UnitySocketFix with thread safe.
#515 by FirstGearGames was merged Mar 5, 2023 Loading…
Replace UnitySocketFix with thread safe.
#514 by FirstGearGames was closed Mar 4, 2023 Loading…
Update inline variables in NetManager.Socket.cs
#511 by marcejohnson was merged Feb 14, 2023 Loading…
ProTip! Follow long discussions with comments:>50.