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use OpenUPM in Unity test project
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RevenantX committed Nov 22, 2024
1 parent be17561 commit aee30ba
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7 changes: 0 additions & 7 deletions LiteNetLib/LiteNetLib.csproj
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<TargetFrameworks>net5.0;net6.0;net7.0;net8.0;netstandard2.0;netstandard2.1;net471</TargetFrameworks>
</PropertyGroup>

<Target Name="UpdateUnityDLLS" AfterTargets="CopyFilesToOutputDirectory" Condition=" '$(TargetFramework)' == 'net471' and '$(Configuration)' == 'Release' ">
<ItemGroup>
<LibraryRelease Include="$(TargetDir)LiteNetLib.dll;$(TargetDir)LiteNetLib.pdb;$(TargetDir)LiteNetLib.xml" />
</ItemGroup>
<Copy SourceFiles="@(LibraryRelease)" DestinationFolder="..\LiteNetLibSampleUnity\Assets" />
</Target>

<ItemGroup>
<None Include="..\LNL.png">
<Pack>True</Pack>
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32 changes: 0 additions & 32 deletions LiteNetLibSampleUnity/Assets/LiteNetLib.dll.meta

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7 changes: 0 additions & 7 deletions LiteNetLibSampleUnity/Assets/LiteNetLib.pdb.meta

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