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Added support for Unity 2017/2018 and Linux based systems #1

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  • Unity 2017 and 2018 do not use the old survey which can simply be skipped
  • Added support for Linux by exposing the target Unity path & Unity license file path
  • Added --nocheck parameter for omitting the final license check

@@ -29,8 +29,8 @@ public async Task<UnityExecutorResponse> ExecuteAsync(UnityExecutorRequest reque
}
processStartInfo.ArgumentList.Add("-logFile");
processStartInfo.ArgumentList.Add(logPath);
processStartInfo.ArgumentList.Add("-createProject");
processStartInfo.ArgumentList.Add(temporaryDirectory);
//processStartInfo.ArgumentList.Add("-createProject");
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From memory, this was required on Unity 5.

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