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RemakeManual ‐ Introduction

Mark Clark edited this page Jul 12, 2024 · 1 revision

They are numbered according to what other kind of resource each one contains, for example Player Characters contain Class/Race data and Creature data (stats etc) which contain items (equipped or not, in their inventory) and Traits (like passive Regeneration), so PlayerCharacters will be explained after the rest.

For Creatures : -Traits Spells Items and Equipment Creature/Bestiary and CreatureAIScripts Race/Class Player Characters ?

For Maps : Tilesets Darkness, Exploration, Music Secrets, Secret Paths, Boats Map_Things=mapdata Battles Map Scripts +Special Encounters