Releases: Ralnoc/events-logger
Releases · Ralnoc/events-logger
Release 0.0.37
EL-43 : Add fork PR release process
- Added new
release-fork-version.sh
script that enables the ability to merge PRs raised by the community from a forked repository.
Release 0.0.36
Updated damage_type
to label as no-damage
when not present.
Release 0.0.35
EL-40 : Support for on_cargo_pod_finished_ascending
- Fixing permissions on build script.
Release 0.0.33
EL-40 : Support for on_cargo_pod_finished_ascending
- Added full support for event
on_cargo_pod_finished_ascending
which now contains the event dataevent
,launched_by_rocket
,player
, andcargo_pod
.player
andcargo_pod
contain the details of if a player is present in the pod and what the pod's inventory is. - Added full support for event
on_rocket_launch_ordered
which now contains the event dataevent
,player
, andsilo
.player
andsilo
contain if a player was riding the rocket and the details of which silo the rocket was launched from. - Added full support for event
on_rocket_launched
which now contains the event dataevent
, andsilo
.silo
contains the details of which silo the rocket was launched from. - Addressed assigning unused
index
variable withinhas_value
helper. - Separated out event handlers into multiple files, and added registration of the handlers to the
events
table space, simplifying identification of events and organization of the code.
Release 0.0.32
EL-27 : Resolve exception within on_character_corpse_expired
event handler
- Resolve bug resulting in exception due to
nil
value. Updatedon_character_corpse_expired
by removingevent_json["name"] = event.entity.name
, replacing it withevent_json["type"] = event.corpse.type
. Also addedevent_json["position_x"] = event.corpse.position.x
, andevent_json["position_y"] = event.corpse.position.y
.
Release 0.0.31
EL-26 : Resolve exception within on_achievement_gained
event handler
- Resolve bug introduced in EL-25. Updated
event_json["player"] = game.get_player(event.player_index)
to properly extract and use the name of the entity.event_json["player"] = game.get_player(event.player_index).name
Release 0.0.30
Log Rotation Examples
- Updated
README.md
to contain examples on how to setup logrotation with both Linux and Windows.
Release 0.0.29
Update issue templates (#36)
Release 0.0.28
Log Rotation Examples
- Updated
README.md
to contain examples on how to setup logrotation with both Linux and Windows.
Release 0.0.27
Event Logger Settings
- Updated
README.md
to have the correct information for mod creators to leveragesend_std_log