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Reformatted function and callback lists to use tables, and fixed many typos, grammatical errors and missing/incorrect info.
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@@ -9,7 +9,7 @@ None. | |
## Return Value | ||
None. | ||
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## Syntax | ||
## Example | ||
``` | ||
Draw3DScene() | ||
``` |
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# MatrixInverse | ||
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!!! note | ||
This function does not exist in REV00. | ||
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## Description | ||
Performs an inversion on `matrix`'s values. | ||
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## Parameters | ||
- `matrix` | ||
The matrix to invert, valid matrices are `MAT_WORLD`, `MAT_VIEW` and `MAT_TEMP`. | ||
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## Return Value | ||
None. | ||
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## Syntax | ||
``` | ||
MatrixInverse(int matrix) | ||
``` | ||
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## Example | ||
``` | ||
MatrixInverse(MAT_WORLD) | ||
``` |
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@@ -15,7 +15,7 @@ None. | |
SetIdentityMatrix(mat matID) | ||
``` | ||
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## Examples | ||
## Example | ||
``` | ||
SetIdentityMatrix(MAT_WORLD) | ||
``` |
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23 changes: 0 additions & 23 deletions
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docs/RSDKv4/Functions/Animations-Sprites/DrawObjectAnimation.md
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docs/RSDKv4/Functions/Animations-Sprites/DrawSpriteScreenFX.md
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docs/RSDKv4/Functions/Animations-Sprites/ProcessAnimation.md
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# PauseMusic | ||
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## Description | ||
Pauses the currently playing music track, if one is playing. The track can be resumed with `ResumeMusic()`. | ||
Pauses the currently playing music track, if one is playing. The track can be resumed with [ResumeMusic()](ResumeMusic.md). | ||
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## Parameters | ||
None. | ||
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## Return Value | ||
None. | ||
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## Syntax | ||
``` | ||
PauseMusic() | ||
``` | ||
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## Examples | ||
## Example | ||
``` | ||
PauseMusic() | ||
``` |
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PlayMusic(int trackID) | ||
``` | ||
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## Examples | ||
## Example | ||
``` | ||
PlayMusic(0) | ||
``` |
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PlaySfx(int sfx, bool loop) | ||
``` | ||
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## Examples | ||
## Example | ||
``` | ||
PlaySfx(SfxName[Test], false) | ||
``` |
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