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BangGame.java
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import java.util.*;
public class BangGame {
private static final int STARTING_LIVES = 4;
private final List<String> deck = new ArrayList<>();
private final List<String> discardedCards = new ArrayList<>();
private final Map<String, Integer> playerLives = new LinkedHashMap<>();
private final Map<String, List<String>> playerCards = new LinkedHashMap<>();
private boolean gameIsOver = false; // initialize gameIsOver to false
public BangGame() {
initializeDeck();
shuffleDeck();
dealCards();
}
public void play() {
System.out.println("Welcome to the simplified BANG card game!");
while (playerLives.size() > 1) {
for (String playerName : playerLives.keySet()) {
playTurn(playerName);
if (playerLives.size() == 1) {
break;
}
}
}
String winner = playerLives.keySet().iterator().next();
System.out.println("Game over! " + winner + " is the winner!");
}
private void playTurn(String playerName) {
System.out.println("It's " + playerName + "'s turn.");
System.out.println(playerName + " has " + playerLives.get(playerName) + " lives.");
showPlayerCards(playerName);
boolean hasDynamite = playerCards.get(playerName).contains("Dynamite");
boolean hasJail = playerCards.get(playerName).contains("Jail");
if (hasJail) {
int chance = new Random().nextInt(4) + 1;
if (chance == 1) {
System.out.println("You escaped from jail!");
} else {
System.out.println("You are still in jail and lose your turn.");
playerCards.get(playerName).remove("Jail");
discardedCards.add("Jail");
return;
}
playerCards.get(playerName).remove("Jail");
discardedCards.add("Jail");
}
if (hasDynamite) {
int chance = new Random().nextInt(8) + 1;
if (chance == 1) {
System.out.println("Dynamite exploded and you lose 3 lives!");
playerLives.put(playerName, playerLives.get(playerName) - 3);
discardedCards.add("Dynamite");
playerCards.get(playerName).remove("Dynamite");
return;
} else {
System.out.println("Dynamite didn't explode.");
int index = (new ArrayList<>(playerLives.keySet()).indexOf(playerName) + 1) % playerLives.keySet().size(); //FIX
String nextPlayer = new ArrayList<>(playerLives.keySet()).get(index);
playerCards.get(playerName).remove("Dynamite");
playerCards.get(nextPlayer).add("Dynamite");
System.out.println("Dynamite has been passed to " + nextPlayer + ".");
}
}
drawCards(playerName, 2);
playCards(playerName);
discardExcessCards(playerName);
}
private void showPlayerCards(String playerName) {
List<String> cards = playerCards.get(playerName);
for (int i = 0; i < cards.size(); i++) {
System.out.println((i + 1) + ". " + cards.get(i));
}
}
private void initializeDeck() {
deck.addAll(Collections.nCopies(2, "Barrel"));
deck.add("Dynamite");
deck.addAll(Collections.nCopies(3, "Jail"));
deck.addAll(Collections.nCopies(30, "Bang"));
deck.addAll(Collections.nCopies(15, "Missed"));
deck.addAll(Collections.nCopies(5, "Beer"));
deck.addAll(Collections.nCopies(3, "Panic"));
deck.addAll(Collections.nCopies(3, "CatBalou"));
deck.addAll(Collections.nCopies(3, "Duel"));
deck.addAll(Collections.nCopies(2, "GeneralStore"));
}
private void shuffleDeck() {
Collections.shuffle(deck);
}
private void dealCards() {
Scanner scanner = new Scanner(System.in);
System.out.print("Enter the number of players: ");
int numPlayers = scanner.nextInt();
scanner.nextLine();
for (int i = 1; i <= numPlayers; i++) {
System.out.print("Enter the name of player " + i + ": ");
String playerName = scanner.nextLine();
playerLives.put(playerName, STARTING_LIVES);
playerCards.put(playerName, new ArrayList<>());
drawCards(playerName, 5);
}
}
private void drawCards(String playerName, int numberOfCards) {
for (int i = 0; i < numberOfCards; i++) {
if (deck.isEmpty()) {
deck.addAll(discardedCards);
discardedCards.clear();
shuffleDeck();
}
String drawnCard = deck.remove(deck.size() - 1);
CardType cardType = Card.getCardType(drawnCard);
if (cardType != null) {
playerCards.get(playerName).add(drawnCard);
}
}
}
private void playCards(String playerName) {
Scanner scanner = new Scanner(System.in);
boolean done = false;
while (!done && !playerCards.get(playerName).isEmpty()) {
System.out.println(playerName + ", choose a card to play or enter 0 to pass:");
int choice = scanner.nextInt();
if (choice == 0) {
done = true;
} else {
String cardName = playerCards.get(playerName).get(choice - 1);
Card.CardEffect cardEffect = Card.getCardEffect(cardName);
if (cardEffect != null) {
cardEffect.execute(this, playerName);
playerCards.get(playerName).remove(cardName);
discardedCards.add(cardName);
} else {
System.out.println("Invalid card choice.");
}
}
}
}
public void attackPlayer(String attacker) {
Scanner scanner = new Scanner(System.in);
System.out.println(attacker + ", choose a player to attack:");
List<String> otherPlayers = new ArrayList<>(playerLives.keySet());
otherPlayers.remove(attacker);
for (int i = 0; i < otherPlayers.size(); i++) {
System.out.println((i + 1) + ". " + otherPlayers.get(i));
}
int targetIndex = scanner.nextInt() - 1;
String target = otherPlayers.get(targetIndex);
if (playerCards.get(target).contains("Missed")) {
System.out.println(target + " plays a Missed!");
playerCards.get(target).remove("Missed");
discardedCards.add("Missed");
} else {
playerLives.put(target, playerLives.get(target) - 1);
System.out.println(target + " has been hit!");
if (playerLives.get(target) <= 0) {
playerLives.remove(target);
System.out.println(target + " has been eliminated!");
}
}
}
public void removeRandomCardFromOpponent(String playerName) {
// Choose a random opponent
List<String> otherPlayers = new ArrayList<>(playerLives.keySet());
otherPlayers.remove(playerName);
String target = otherPlayers.get(new Random().nextInt(otherPlayers.size()));
// Remove a random card from the opponent
if (!playerCards.get(target).isEmpty()) {
String card = playerCards.get(target).remove(new Random().nextInt(playerCards.get(target).size()));
discardedCards.add(card);
System.out.println(playerName + " plays Cat Balou! Removed " + card + " from " + target);
} else {
System.out.println(playerName + " plays Cat Balou! But " + target + " has no cards to remove.");
}
}
public void increasePlayerLives(String playerName, int amount) {
playerLives.put(playerName, Math.min(playerLives.get(playerName) + amount, STARTING_LIVES));
}
public void indiansAttack(String attacker) {
for (String playerName : playerLives.keySet()) {
if (!playerName.equals(attacker)) {
if (playerCards.get(playerName).contains("Bang")) {
System.out.println(playerName + " defends against Indians with a Bang!");
playerCards.get(playerName).remove("Bang");
discardedCards.add("Bang");
} else {
playerLives.put(playerName, playerLives.get(playerName) - 1);
System.out.println(playerName + " is hit by Indians!");
if (playerLives.get(playerName) <= 0) {
playerLives.remove(playerName);
System.out.println(playerName + " has been eliminated!");
}
}
}
}
}
public void drawStagecoachCards(String player) {
drawCards(player, 2);
}
public void putPlayerInJail(String playerName) {
playerCards.get(playerName).add("Jail");
}
public void placeDynamite(String playerName) {
playerCards.get(playerName).add("Dynamite");
}
public void addBarrel(String playerName) {
playerCards.get(playerName).add("Barrel");
}
private void discardExcessCards(String playerName) {
List<String> cards = playerCards.get(playerName);
while (cards.size() > playerLives.get(playerName)) {
System.out.println("You have too many cards. Choose a card to discard:");
showPlayerCards(playerName);
Scanner scanner = new Scanner(System.in);
int cardIndex = scanner.nextInt() - 1;
discardedCards.add(cards.remove(cardIndex));
}
}
public static void main(String[] args) {
BangGame bangGame = new BangGame();
bangGame.play();
}
}