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# Additions | ||
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* Added thermal detonator | ||
* Can be primed before being thrown | ||
* Will explode in your inventory if left primed for too long or if you take explosion damage | ||
* Will bounce off different blocks before reaching its target | ||
* Can be thrown without being primed | ||
* Can be set off with blaster bolts | ||
* Added block of thermal detonators | ||
* Added rusted imperial panel stairs | ||
* Added rusted imperial panel slabs | ||
* Added 12 new imperial flooring blocks | ||
* Added 5 new imperial lighting panels | ||
* Added a medical corrugated crate | ||
* Added a new config option for servers that can disable destruction from PSWG sources, `allowDestruction` | ||
* Added 6 new imperial panels | ||
* Segmented crates now come in all 16 colors | ||
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# Changes | ||
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* Imperial blocks with "lit" and "unlit" variants have now been merged into single blocks | ||
* These blocks respond to redstone and to right-clicking with an empty hand to toggle the light | ||
* Updated texture for most imperial blocks | ||
* Updated texture for scaffolding blocks | ||
* Updated texture for fuel tank | ||
* Removed support for Sodium when Indium is not also installed | ||
* Dramatically improved cable rendering | ||
* Dramatically improved lightsaber and blaster bolt rendering when Iris is installed | ||
* Improved vertical slab placement interactions | ||
* Blasters now destroy some ice blocks | ||
* Made vertical slab placement more intuitive | ||
* Updated smooth pourstone texture | ||
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# Fixes | ||
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* Blaster bolts no longer make the "fly-by" sound immediately when you shoot them | ||
* Fixed game hanging when loading with specific combinations of Sodium and Indium | ||
* Fixed loose sand texture | ||
* Fixed crash when opening and closing the character customizer in a certain order | ||
* Fixed crash when another mod overrides the player model but a species is still applied | ||
* Fixed hand rendering when a character was selected | ||
* Fixed a situation where editing your own character might edit a recently-customized mannequin instead | ||
* Fixed dragging the character to rotate it in the character customizer | ||
* Mannequins now are properly previewed in the character customizer when using the wizard | ||
* Fixed player models rotating at odd angles when mannequins are rendering nearby | ||
* Fixed some cubes being shown or hidden on mannequins at the wrong time due to gender or armor | ||
* Fixed left-handed lightsaber blocking | ||
* Fixed blocks missing most vanilla tags | ||
* Fixed ships crashing servers on launch under some circumstances | ||
* Blasters now correctly ADS in the offhand | ||
* Fixed blaster bolts coming from the center of your head in 3rd person | ||
* Fixed blasters placing blocks when ADSing from offhand with block in main hand | ||
* Fixed lightsaber offhand blocking | ||
* Fixed lightsaber offhand animations | ||
* Fixed ships crashing when spawned |