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Fix MenuType builder locations clashing with existing blocks. #12055

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Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
package org.bukkit.craftbukkit.inventory.view.builder;

import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
Expand All @@ -21,7 +22,7 @@ public CraftAccessLocationInventoryViewBuilder(final MenuType<?> handle, final C
protected AbstractContainerMenu buildContainer(final ServerPlayer player) {
final ContainerLevelAccess access;
if (super.position == null) {
access = ContainerLevelAccess.create(player.level(), player.blockPosition());
access = ContainerLevelAccess.create(player.level(), BlockPos.ZERO);
} else {
access = ContainerLevelAccess.create(super.world, super.position);
}
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Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ protected AbstractContainerMenu buildContainer(final ServerPlayer player) {
}

if (this.position == null) {
this.position = player.blockPosition();
this.position = BlockPos.ZERO;
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}

final BlockEntity entity = this.world.getBlockEntity(position);
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