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First 1.0 (exp) compatibility
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- Bumped unity version to 2022.3.29f1
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mgreter committed Jul 4, 2024
1 parent a92ede5 commit 6aae87c
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Showing 5 changed files with 16 additions and 11 deletions.
3 changes: 2 additions & 1 deletion .github/workflows/ci.yml
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Expand Up @@ -18,10 +18,11 @@ jobs:

steps:
- name: Check out repository code
uses: actions/checkout@v2
uses: actions/checkout@v4
- name: Call 7D2D compiler action
uses: OCB7D2D/OcbModCompiler@master
with:
v7d2d: 'V1.0'
name: "OcbWaterShader"
version: "${{ github.ref_name }}"
token: "${{ secrets.GITHUB_TOKEN }}"
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4 changes: 2 additions & 2 deletions Harmony/WaterShaderCmd.cs
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Expand Up @@ -6,12 +6,12 @@ public class WaterShaderCmd : ConsoleCmdAbstract
{

private static string info = "watershader";
protected override string[] getCommands()
public override string[] getCommands()
{
return new string[2] { info, "ws" };
}

protected override string getDescription()
public override string getDescription()
{
return "Adjust settings for Water shaders";
}
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2 changes: 1 addition & 1 deletion ModInfo.xml
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Expand Up @@ -5,5 +5,5 @@
<Description value="Replace vanilla water shader for alternative look." />
<Website value="https://github.com/OCB7D2D/OcbWaterShader" />
<Author value="ocbMaurice" />
<Version value="0.3.1" />
<Version value="0.4.0" />
</xml>
18 changes: 11 additions & 7 deletions README.md
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@@ -1,11 +1,13 @@
# OCB Water Shader Mod - 7 Days to Die (A21) Addon
# OCB Water Shader Mod - 7 Days to Die (V1.0 exp) Addon

Replacing vanilla water shader with an improved version [based on][4]:
https://github.com/nvjob/nvjob-water-shader-simple-and-fast

You need to disable EAC to use this mod!

## Download
[![GitHub CI Compile Status][7]][6]

## Download and Install

End-Users are encouraged to download my mods from [NexusMods][3].
Every download there helps me to buy stuff for mod development.
Expand Down Expand Up @@ -207,6 +209,10 @@ ws set o _NormalMap1 7,13 // set uv offset

## Changelog

### Version 0.4.0

- First compatibility with V1.0 (exp)

### Version 0.3.1

- Fix issue with dedicated servers
Expand All @@ -230,12 +236,10 @@ ws set o _NormalMap1 7,13 // set uv offset

- Initial version

## Compatibility

Developed initially for version a20.7(b1), updated through A21.0(b313).

[1]: https://github.com/OCB7D2D/OcbWaterShader
[2]: https://github.com/OCB7D2D/OcbWaterShader/releases
[3]: https://www.nexusmods.com/7daystodie/mods/2880
[4]: https://assetstore.unity.com/packages/vfx/shaders/water-shaders-v2-x-149916
[5]: https://github.com/OCB7D2D/OcbWaterShader/blob/master/Config/worldglobal.xml
[5]: https://github.com/OCB7D2D/OcbWaterShader/blob/master/Config/worldglobal.xml
[6]: https://github.com/OCB7D2D/OcbWaterShader/actions/workflows/ci.yml
[7]: https://github.com/OCB7D2D/OcbWaterShader/actions/workflows/ci.yml/badge.svg
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