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Adjust phong factor for tessellation
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To avoid most terrain overlap with POIs
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mgreter committed Oct 18, 2024
1 parent 162ef66 commit 7428584
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions Harmony/TessellationOption.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ public static void ApplyTerrainOptions()
mesh.materialDistant.SetFloat("_Tess", 256.0f);
break;
}
mesh.material.SetFloat("_Phong", 0.725f);
}

// Our combo box (should only even have one)
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