Inspired from Rloader (that's why you will find a rloader generator as well, not used on this readme). It takes only 1K of your base memory.
Example usage: You should have some games or programs in directories with long (human readable) name.
- execute LIST.TXT generator. This will use your long directory names to generate a menu with them and copy to output directory with DOS limitations.
python3 menugen.py -i /Users/jsmolina/DIST/GAMES1 -i /Users/jsmolina/DIST/GAMES2 -o /Users/jsmolina/OUT -d c:\\menu
It might ask you if more than one executable exists:
Creating /Users/jsmolina/OUT...
Generating LIST.txt from ['/Users/jsmolina/DIST/GAMES1', '/Users/jsmolina/DIST/GAMES2', '/Users/jsmolina/DIST/GAMES3']...
Generating PCXT list in /Users/jsmolina/OUT/LIST.TXT...
Creating games directory in /Users/jsmolina/OUT/GAMES...
Generating PCXT LIST.TXT /Users/jsmolina/OUT/LIST.TXT...
*** Multiple execs in /Users/jsmolina/DIST/GAMES1/Cool Croc ***
0 - COOL.EXE
1 - GO.BAT
2 - COOL.COM
3 - START.COM
Which one? 1
Executable will be exec.bat
Copy Cool Croc to /Users/jsmolina/OUT/GAMES/COOLCRO...
Executable will be exec.bat
Copy demotest to /Users/jsmolina/OUT/GAMES/DEMOTEST...
*** Multiple execs in /Users/jsmolina/DIST/GAMES1/Agent Usa ***
0 - AGENTPC.EXE
1 - AGENTUSA.COM
Which one? 1
Executable will be exec.bat
Then
- copy the OUT directory into the directory you specified in -d (e.g. c:\menu) in your DOS machine.
- COPY menu.exe where your LIST.TXT is
- execute menu.exe
Optional:
- Input a BMP to create_thumbnails.py and
- Copy menu_img.bin in every game folder and you'll get an ansi miniature for each game!
Simple but works! It works on any CGA, EGA, MDA, ...
newMenu.mov
Using Borland C++ 3:
makeasm.bat
@jsmolina @Mills