Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dryfire behaviour parity and zr68l sprinting viewmodel fix #878

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

AdamTadeusz
Copy link
Contributor

Description

3 Seconds of delay after running out of ammunition before automatic reload kicks in, unless you dryfire specifically by pressing the attack key down (instead of holding the attack key down) after you've already run out of ammunition. Also fixes to the srs clicking when holding down the attack key to prevent the bolt from being cycled automatically after running out of ammunition (thought I already fixed this but I guess no?)

Toolchain

  • Windows MSVC VS2022
  • Linux GCC Distro Native [Specify distro + GCC version]
  • Linux GCC 10 Sniper 3.0

Linked Issues

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Dry fire behaviour should match OG NT.
1 participant