Dryfire behaviour parity and zr68l sprinting viewmodel fix #878
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Description
3 Seconds of delay after running out of ammunition before automatic reload kicks in, unless you dryfire specifically by pressing the attack key down (instead of holding the attack key down) after you've already run out of ammunition. Also fixes to the srs clicking when holding down the attack key to prevent the bolt from being cycled automatically after running out of ammunition (thought I already fixed this but I guess no?)
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