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Backporting non-main map changes from ScavStation. #4811
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would like the sec voidsuits on bearcat removed, or alternatively they could replace two of the existing random voidsuit/helmet spawners, though that isn't ideal. those suits also mitigate shocks from hacking after all.
maps/away/bearcat/bearcat-2.dmm
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@@ -1287,6 +1272,10 @@ | |||
/obj/random/voidsuit, | |||
/obj/random/voidsuit, | |||
/obj/random/voidsuit, | |||
/obj/item/clothing/head/helmet/space/void/security, |
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this is the only change that feels out of place, it already spawned 3 pairs of voidsuits and voidsuit helmets. now you get 5, two of which are guaranteed to be sec voidsuits, which have major melee resistance. i get that you need armor bc of the carp but like... that's the hazard of being on bearcat tbh
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Description of changes
Various quality of life and usability changes from downstream.
Why and what will this PR improve
I am not actually sure what all is being changed, but I am going to assume that map changes from people actually playing the maps are probably net positive.
Authorship
Mappers on https://github.com/ScavStation/ScavStation/, check the PR list there.
Changelog
🆑
tweak: Various map changes to Bearcat, crashed pod, and several others. Please report issues!
/:cl: