Rebels update
Pre-release
Pre-release
- Added political Movements and Rebellions! #215 (Any upset pop can join some Movement. Movements have goals, like political reform or separatism. Eventually movement could start a uprising, if it can't fulfill it's goal politically.)
- Separatism movements! #228
- Soldiers could join rebel's side during rebellion. Also, disloyal armies would demobilize time to time
- Improved Population Unit window
- Added temporal province modifiers #138 (like, "just conquered")
- Reduced assimilation for cultures in core provinces #243
- Some reforms can be applied only step by step #245
- Added government modifiers #239 (for example, Polis has + 100% efficiency in capital, tribes have zero science modifiers. All types of government has size limits above which population will get extra disloyalty)
- Universal democracies wouldn't attack other UD
- Optimization
- Bug fixing