Skip to content

Latest commit

 

History

History

fluidsGL - Fluids (OpenGL Version)

Description

An example of fluid simulation using CUDA and CUFFT, with OpenGL rendering.

Key Concepts

Graphics Interop, CUFFT Library, Physically-Based Simulation

Supported SM Architectures

SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0

Supported OSes

Linux, Windows

Supported CPU Architecture

x86_64, armv7l

CUDA APIs involved

cudaGraphicsUnmapResources, cudaMemcpy, cudaMallocArray, cudaFreeArray, cudaFree, cudaMallocPitch, cudaGraphicsResourceGetMappedPointer, cudaGraphicsMapResources, cudaDestroyTextureObject, cudaCreateTextureObject, cudaGraphicsUnregisterResource, cudaMalloc, cudaGraphicsGLRegisterBuffer, cudaGetDeviceProperties

Dependencies needed to build/run

X11, GL, CUFFT

Prerequisites

Download and install the CUDA Toolkit 12.5 for your corresponding platform. Make sure the dependencies mentioned in Dependencies section above are installed.

References (for more details)

whitepaper