Skip to content

Latest commit

 

History

History

simpleTexture3D

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 
 
 
 
 
 
 

simpleTexture3D - Simple Texture 3D

Description

Simple example that demonstrates use of 3D Textures in CUDA.

Key Concepts

Graphics Interop, Image Processing, 3D Textures, Surface Writes

Supported SM Architectures

SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0

Supported OSes

Linux, Windows

Supported CPU Architecture

x86_64, armv7l

CUDA APIs involved

cudaGraphicsUnmapResources, cudaMemcpy, cudaFreeArray, cudaFree, cudaPitchedPtr, cudaGraphicsResourceGetMappedPointer, cudaGraphicsMapResources, cudaDestroyTextureObject, cudaExtent, cudaDeviceSynchronize, cudaCreateTextureObject, cudaGraphicsUnregisterResource, cudaMalloc, cudaGraphicsGLRegisterBuffer

Dependencies needed to build/run

X11, GL

Prerequisites

Download and install the CUDA Toolkit 12.5 for your corresponding platform. Make sure the dependencies mentioned in Dependencies section above are installed.

References (for more details)