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Automatic Int precision and stencil regeneration change #104
Merged
FlorianDeconinck
merged 10 commits into
NOAA-GFDL:develop
from
CharlesKrop:error_improvements
Feb 12, 2025
Merged
Automatic Int precision and stencil regeneration change #104
FlorianDeconinck
merged 10 commits into
NOAA-GFDL:develop
from
CharlesKrop:error_improvements
Feb 12, 2025
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…uld remove the need for i32/i64 declaration (although their functionality is still retained) and replace both with the regular Int type
FlorianDeconinck
requested changes
Feb 3, 2025
While you are in the vicinity can you also had specialization type for |
Co-authored-by: Florian Deconinck <[email protected]>
FlorianDeconinck
approved these changes
Feb 12, 2025
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LGTM
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Added a feature to automatically determine the precision of an integer based on the global precision of the stencil. retained functionality of i32/i64, but now raises an error if an integer of the incorrect precision is passed to the stencil. In short:
Int/i32/i64
should now behave identically toFloat/f32/f64
.Changed the default value of
rebuild
from True to False for _get_factories. This alleviates a problem of unmodified stencils being recompiled when they are called from a subclass.