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Fixed a bug where scrolling too fast in LibraryView would crash Mythic
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vapidinfinity committed Nov 21, 2023
1 parent d57d0da commit 8da3e55
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions Mythic.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
Expand Up @@ -695,7 +695,7 @@
"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
CURRENT_PROJECT_VERSION = 2007;
CURRENT_PROJECT_VERSION = 2008;
DEAD_CODE_STRIPPING = YES;
DEVELOPMENT_ASSET_PATHS = "\"Mythic/Preview Content\"";
DEVELOPMENT_TEAM = 67ZBY275P8;
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"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
CURRENT_PROJECT_VERSION = 2007;
CURRENT_PROJECT_VERSION = 2008;
DEAD_CODE_STRIPPING = YES;
DEVELOPMENT_ASSET_PATHS = "\"Mythic/Preview Content\"";
DEVELOPMENT_TEAM = 67ZBY275P8;
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2 changes: 1 addition & 1 deletion Mythic/Views/Base/GameList/GameList.swift
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,7 @@ struct GameListView: View {
.offset(y: -5)

VStack {
CachedAsyncImage(url: URL(string: gameThumbnails[game.appName]!), urlCache: imageCache) { phase in
CachedAsyncImage(url: URL(string: gameThumbnails[game.appName] ?? String()), urlCache: imageCache) { phase in
switch phase {
case .empty:
ProgressView()
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