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lots of new things: tutorials, print info, gui
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sap.ui.define([], function() { | ||
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"use strict"; | ||
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class GlViewer { | ||
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constructor(viewer_class) { | ||
this.viewer_class = viewer_class; | ||
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// console.log(this.get_name() + " - constructor"); | ||
} | ||
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init(controller) | ||
{ | ||
// console.log(this.get_name() + ".init()"); | ||
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if (this.controller) throw new Error(this.get_name() + "already initialized."); | ||
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this.controller = controller; | ||
} | ||
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cleanup() | ||
{ | ||
// console.log(this.get_name() + ".cleanup()"); | ||
delete this.controller; | ||
} | ||
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//============================================================================== | ||
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get_name() { return "EVE.GlViewer" + this.viewer_class; } | ||
get_view() { return this.controller.getView(); } | ||
get_width() { return this.controller.getView().$().width(); } | ||
get_height() { return this.controller.getView().$().height(); } | ||
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//============================================================================== | ||
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make_object(/* name */) { return null; } | ||
get_top_scene() { return null; } | ||
get_manager() { return this.controller.mgr; } | ||
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} // class GlViewer | ||
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return GlViewer; | ||
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}); |
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sap.ui.define([ | ||
'rootui5/eve7/lib/GlViewer', | ||
'rootui5/eve7/lib/EveElements', | ||
'rootui5/eve7/lib/OutlinePassEve', | ||
'rootui5/eve7/lib/FXAAShader' | ||
], function(GlViewer, EveElements) { | ||
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"use strict"; | ||
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class GlViewerJSRoot extends GlViewer { | ||
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init(controller) | ||
{ | ||
super.init(controller); | ||
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this.creator = new EveElements(controller); | ||
this.creator.useIndexAsIs = EVE.JSR.decodeUrl().has('useindx'); | ||
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this.createGeoPainter(); | ||
} | ||
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cleanup() | ||
{ | ||
if (this.geo_painter) { | ||
this.geo_painter.cleanup(); | ||
delete this.geo_painter; | ||
} | ||
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super.cleanup(); | ||
} | ||
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//============================================================================== | ||
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make_object(/* name */) | ||
{ | ||
return new THREE.Object3D; | ||
} | ||
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get_top_scene() | ||
{ | ||
return this.geo_painter.getExtrasContainer(); | ||
} | ||
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get outline_map() { return this.outline_pass.id2obj_map; } | ||
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//============================================================================== | ||
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createGeoPainter() | ||
{ | ||
let options = "outline"; | ||
options += ", mouse_click"; // process mouse click events | ||
// options += " black, "; | ||
if (!this.controller.isEveCameraPerspective()) options += ", ortho_camera"; | ||
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// TODO: should be specified somehow in XML file | ||
// MT-RCORE - why have I removed this ??? | ||
this.get_view().$().css("overflow", "hidden").css("width", "100%").css("height", "100%"); | ||
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this.geo_painter = EVE.JSR.createGeoPainter(this.get_view().getDomRef(), null, options); | ||
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this.geo_painter._geom_viewer = true; // disable several JSROOT features | ||
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// function used by TGeoPainter to create OutlineShader - for the moment remove from JSROOT | ||
this.geo_painter.createOutline = function(w,h) { | ||
// this here will be TGeoPainter! | ||
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this.outline_pass = new THREE.OutlinePassEve( new THREE.Vector2( w, h ), this._scene, this._camera ); | ||
this.outline_pass.edgeStrength = 5.5; | ||
this.outline_pass.edgeGlow = 0.7; | ||
this.outline_pass.edgeThickness = 1.5; | ||
this.outline_pass.usePatternTexture = false; | ||
this.outline_pass.downSampleRatio = 1; | ||
this.outline_pass.glowDownSampleRatio = 3; | ||
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this._effectComposer.addPass( this.outline_pass ); | ||
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this.fxaa_pass = new THREE.ShaderPass( THREE.FXAAShader ); | ||
this.fxaa_pass.uniforms[ 'resolution' ].value.set( 1 / w, 1 / h ); | ||
this.fxaa_pass.renderToScreen = true; | ||
this._effectComposer.addPass( this.fxaa_pass ); | ||
}; | ||
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this.geo_painter.setMouseTmout(this.controller.htimeout); | ||
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this.geo_painter.assignObject(null); | ||
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this.geo_painter.addOrbitControls(); | ||
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this.geo_painter.prepareObjectDraw(null) // and now start everything | ||
.then(() => this.onGeoPainterReady(this.geo_painter)); | ||
} | ||
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onGeoPainterReady(painter) | ||
{ | ||
// AMT temporary here, should be set in camera instantiation time | ||
if (this.geo_painter._camera.type == "OrthographicCamera") | ||
{ | ||
this.geo_painter._camera.left = -this.get_width(); | ||
this.geo_painter._camera.right = this.get_width(); | ||
this.geo_painter._camera.top = this.get_height(); | ||
this.geo_painter._camera.bottom = -this.get_height(); | ||
this.geo_painter._camera.updateProjectionMatrix(); | ||
} | ||
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painter.eveGLcontroller = this.controller; | ||
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/** Handler for single mouse click, provided by basic control, used in GeoPainter */ | ||
if (painter._controls) | ||
painter._controls.processSingleClick = function(intersects) { | ||
if (!intersects) return; | ||
let intersect = null; | ||
for (let k=0;k<intersects.length;++k) { | ||
if (intersects[k].object.get_ctrl) { | ||
intersect = intersects[k]; | ||
break; | ||
} | ||
} | ||
if (intersect) { | ||
let c = intersect.object.get_ctrl(); | ||
c.elementSelected(c.extractIndex(intersect)); | ||
} | ||
}; | ||
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/** Handler of mouse double click - either ignore or reset camera position */ | ||
if ((this.controller.dblclick_action != "Reset") && painter._controls) | ||
painter._controls.processDblClick = function() { } | ||
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if (painter._controls) | ||
painter._controls.processMouseMove = function(intersects) { | ||
let active_mesh = null, tooltip = null, resolve = null, names = [], geo_object, geo_index; | ||
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// try to find mesh from intersections | ||
for (let k = 0; k < intersects.length; ++k) { | ||
let obj = intersects[k].object, info = null; | ||
if (!obj) continue; | ||
if (obj.geo_object) info = obj.geo_name; else | ||
if (obj.stack) info = painter.getStackFullName(obj.stack); | ||
if (info===null) continue; | ||
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if (info.indexOf("<prnt>")==0) | ||
info = painter.getItemName() + info.substr(6); | ||
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names.push(info); | ||
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if (!active_mesh) { | ||
active_mesh = obj; | ||
tooltip = info; | ||
geo_object = obj.geo_object; | ||
if (obj.get_ctrl) { | ||
geo_index = obj.get_ctrl().extractIndex(intersects[k]); | ||
if ((geo_index !== undefined) && (typeof tooltip == "string")) tooltip += " indx:" + JSON.stringify(geo_index); | ||
} | ||
if (active_mesh.stack) resolve = painter.resolveStack(active_mesh.stack); | ||
} | ||
} | ||
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// painter.highlightMesh(active_mesh, undefined, geo_object, geo_index); AMT override | ||
if (active_mesh && active_mesh.get_ctrl()) | ||
{ | ||
active_mesh.get_ctrl().elementHighlighted(geo_index); | ||
} | ||
else | ||
{ | ||
let sl = painter.eveGLcontroller.created_scenes; | ||
for (let k=0; k < sl.length; ++k) | ||
sl[k].clearHighlight(); | ||
} | ||
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if (painter.options.update_browser) { | ||
if (painter.options.highlight && tooltip) names = [ tooltip ]; | ||
painter.activateInBrowser(names); | ||
} | ||
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if (!resolve || !resolve.obj) return tooltip; | ||
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let lines = EVE.JSR.provideObjectInfo(resolve.obj); | ||
lines.unshift(tooltip); | ||
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return { name: resolve.obj.fName, title: resolve.obj.fTitle || resolve.obj._typename, lines: lines }; | ||
} | ||
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// this.geo_painter._highlight_handlers = [ this ]; // register ourself for highlight handling | ||
this.last_highlight = null; | ||
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// outline_pass passthrough | ||
this.outline_pass = this.geo_painter.outline_pass; | ||
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let sz = this.geo_painter.getSizeFor3d(); | ||
this.geo_painter._effectComposer.setSize( sz.width, sz.height); | ||
this.geo_painter.fxaa_pass.uniforms[ 'resolution' ].value.set( 1 / sz.width, 1 / sz.height ); | ||
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if (this.geo_painter._controls) | ||
this.geo_painter._controls.contextMenu = this.jsrootOrbitContext.bind(this); | ||
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// create only when geo painter is ready | ||
this.controller.createScenes(); | ||
this.controller.redrawScenes(); | ||
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this.geo_painter.adjustCameraPosition(true); | ||
this.render(); | ||
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this.controller.glViewerInitDone(); | ||
} | ||
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/** @summary Used together with the geo painter for processing context menu */ | ||
jsrootOrbitContext(evnt, intersects) { | ||
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let browseHandler = this.controller.invokeBrowseOf.bind(this.controller); | ||
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EVE.JSR.createMenu(evnt, this.geo_painter).then(menu => { | ||
let numitems = 0; | ||
if (intersects) | ||
for (let n=0;n<intersects.length;++n) | ||
if (intersects[n].object.geo_name) numitems++; | ||
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if (numitems === 0) { | ||
// default JSROOT context menu | ||
menu.painter.fillContextMenu(menu); | ||
} else { | ||
let many = numitems > 1; | ||
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if (many) menu.add("header: Items"); | ||
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for (let n=0;n<intersects.length;++n) { | ||
let obj = intersects[n].object; | ||
if (!obj.geo_name) continue; | ||
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menu.add((many ? "sub:" : "header:") + obj.geo_name, obj.geo_object, browseHandler); | ||
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menu.add("Browse", obj.geo_object, browseHandler); | ||
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let wireframe = menu.painter.accessObjectWireFrame(obj); | ||
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if (wireframe!==undefined) | ||
menu.addchk(wireframe, "Wireframe", n, function(indx) { | ||
let m = intersects[indx].object.material; | ||
m.wireframe = !m.wireframe; | ||
this.render3D(); | ||
}); | ||
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// not yet working | ||
// menu.add("Focus", n, function(indx) { this.focusCamera(intersects[indx].object); }); | ||
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if (many) menu.add("endsub:"); | ||
} | ||
} | ||
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// show menu | ||
menu.show(); | ||
}); | ||
} | ||
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//============================================================================== | ||
remoteToolTip() | ||
{ | ||
// to be implemented | ||
} | ||
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//============================================================================== | ||
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render() | ||
{ | ||
//let outline_pass = this.geo_painter.outline_pass; | ||
//if (outline_pass) outline_pass._selectedObjects = Object.values(outline_pass.id2obj_map).flat(); | ||
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this.geo_painter.render3D(); | ||
} | ||
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//============================================================================== | ||
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onResizeTimeout() | ||
{ | ||
this.geo_painter.checkResize(); | ||
if (this.geo_painter.fxaa_pass) | ||
this.geo_painter.fxaa_pass.uniforms[ 'resolution' ].value.set( 1 / this.geo_painter._scene_width, 1 / this.geo_painter._scene_height ); | ||
} | ||
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} // class GlViewerJSRoot | ||
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return GlViewerJSRoot; | ||
}); |
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