You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This commit was created on GitHub.com and signed with GitHub’s verified signature.
The key has expired.
Additions
Added a generic extension method Log<T>(this T obj, string format = null, IFormatProvider formatProvider = null), which logs obj.ToString() using UnityEngine.Debug.Log() when using the Unity Editor, Console.WriteLine() otherwise
Added some IO/Directory related utility as methods in the static DirectoryExtensions class. NOTE: These are subject to change
Improvements
When using the Unity Editor, the Window\C# Dev Tools\Manage Safety Checks window now shows the number of method calls of Assertions that can be enabled/disabled. It is not necessarily 100% accurate.
Made I/O bound task during Unity editor startup asynchronous