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{ | ||
"FileVersion": 3, | ||
"Version": 510, | ||
"VersionName": "5.4.0.Original", | ||
"FriendlyName": "Nvidia Ansel Photography Plugin", | ||
"Description": "Plugin to support Ansel Photography", | ||
"Category": "Photography", | ||
"CreatedBy": "Epic Games, Inc.", | ||
"CreatedByURL": "http://epicgames.com", | ||
"DocsURL": "", | ||
"MarketplaceURL": "", | ||
"SupportURL": "", | ||
"EngineVersion": "5.4.0", | ||
"CanContainContent": false, | ||
"Installed": true, | ||
"Modules": [ | ||
{ | ||
"Name": "Ansel", | ||
"Type": "Runtime", | ||
"LoadingPhase": "PostConfigInit", | ||
"PlatformAllowList": [ | ||
"Win64" | ||
] | ||
} | ||
] | ||
} |
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{ | ||
"BuildId": "33043543", | ||
"Modules": | ||
{ | ||
"Ansel": "UnrealEditor-Ansel.dll" | ||
} | ||
} |
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...lOriginal5.4/Ansel/Intermediate/Build/Win64/UnrealEditor/Inc/Ansel/UHT/Ansel.init.gen.cpp
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
/*=========================================================================== | ||
Generated code exported from UnrealHeaderTool. | ||
DO NOT modify this manually! Edit the corresponding .h files instead! | ||
===========================================================================*/ | ||
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#include "UObject/GeneratedCppIncludes.h" | ||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | ||
void EmptyLinkFunctionForGeneratedCodeAnsel_init() {} | ||
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_Ansel; | ||
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_Ansel() | ||
{ | ||
if (!Z_Registration_Info_UPackage__Script_Ansel.OuterSingleton) | ||
{ | ||
static const UECodeGen_Private::FPackageParams PackageParams = { | ||
"/Script/Ansel", | ||
nullptr, | ||
0, | ||
PKG_CompiledIn | 0x00000000, | ||
0x5F3A91B8, | ||
0xDCEC008A, | ||
METADATA_PARAMS(0, nullptr) | ||
}; | ||
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Ansel.OuterSingleton, PackageParams); | ||
} | ||
return Z_Registration_Info_UPackage__Script_Ansel.OuterSingleton; | ||
} | ||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Ansel(Z_Construct_UPackage__Script_Ansel, TEXT("/Script/Ansel"), Z_Registration_Info_UPackage__Script_Ansel, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x5F3A91B8, 0xDCEC008A)); | ||
PRAGMA_ENABLE_DEPRECATION_WARNINGS |
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10
AnselOriginal5.4/Ansel/Intermediate/Build/Win64/UnrealEditor/Inc/Ansel/UHT/AnselClasses.h
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
/*=========================================================================== | ||
Generated code exported from UnrealHeaderTool. | ||
DO NOT modify this manually! Edit the corresponding .h files instead! | ||
===========================================================================*/ | ||
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#pragma once | ||
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951
....4/Ansel/Intermediate/Build/Win64/UnrealEditor/Inc/Ansel/UHT/AnselFunctionLibrary.gen.cpp
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...nsel/Intermediate/Build/Win64/UnrealEditor/Inc/Ansel/UHT/AnselFunctionLibrary.generated.h
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
/*=========================================================================== | ||
Generated code exported from UnrealHeaderTool. | ||
DO NOT modify this manually! Edit the corresponding .h files instead! | ||
===========================================================================*/ | ||
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// IWYU pragma: private, include "AnselFunctionLibrary.h" | ||
#include "UObject/ObjectMacros.h" | ||
#include "UObject/ScriptMacros.h" | ||
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PRAGMA_DISABLE_DEPRECATION_WARNINGS | ||
class UObject; | ||
#ifdef ANSEL_AnselFunctionLibrary_generated_h | ||
#error "AnselFunctionLibrary.generated.h already included, missing '#pragma once' in AnselFunctionLibrary.h" | ||
#endif | ||
#define ANSEL_AnselFunctionLibrary_generated_h | ||
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#define FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ | ||
DECLARE_FUNCTION(execConstrainCameraByGeometry); \ | ||
DECLARE_FUNCTION(execConstrainCameraByDistance); \ | ||
DECLARE_FUNCTION(execSetUIControlVisibility); \ | ||
DECLARE_FUNCTION(execSetAutoPause); \ | ||
DECLARE_FUNCTION(execSetAutoPostprocess); \ | ||
DECLARE_FUNCTION(execSetCameraConstraintDistance); \ | ||
DECLARE_FUNCTION(execSetCameraConstraintCameraSize); \ | ||
DECLARE_FUNCTION(execSetCameraMovementSpeed); \ | ||
DECLARE_FUNCTION(execSetSettleFrames); \ | ||
DECLARE_FUNCTION(execSetIsPhotographyAllowed); \ | ||
DECLARE_FUNCTION(execIsPhotographyAllowed); \ | ||
DECLARE_FUNCTION(execIsPhotographyAvailable); \ | ||
DECLARE_FUNCTION(execStopSession); \ | ||
DECLARE_FUNCTION(execStartSession); | ||
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#define FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_INCLASS_NO_PURE_DECLS \ | ||
private: \ | ||
static void StaticRegisterNativesUAnselFunctionLibrary(); \ | ||
friend struct Z_Construct_UClass_UAnselFunctionLibrary_Statics; \ | ||
public: \ | ||
DECLARE_CLASS(UAnselFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Ansel"), NO_API) \ | ||
DECLARE_SERIALIZER(UAnselFunctionLibrary) | ||
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#define FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_ENHANCED_CONSTRUCTORS \ | ||
/** Standard constructor, called after all reflected properties have been initialized */ \ | ||
NO_API UAnselFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ | ||
private: \ | ||
/** Private move- and copy-constructors, should never be used */ \ | ||
UAnselFunctionLibrary(UAnselFunctionLibrary&&); \ | ||
UAnselFunctionLibrary(const UAnselFunctionLibrary&); \ | ||
public: \ | ||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnselFunctionLibrary); \ | ||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnselFunctionLibrary); \ | ||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnselFunctionLibrary) \ | ||
NO_API virtual ~UAnselFunctionLibrary(); | ||
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#define FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_17_PROLOG | ||
#define FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_GENERATED_BODY \ | ||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \ | ||
public: \ | ||
FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ | ||
FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_INCLASS_NO_PURE_DECLS \ | ||
FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h_20_ENHANCED_CONSTRUCTORS \ | ||
private: \ | ||
PRAGMA_ENABLE_DEPRECATION_WARNINGS | ||
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template<> ANSEL_API UClass* StaticClass<class UAnselFunctionLibrary>(); | ||
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#undef CURRENT_FILE_ID | ||
#define CURRENT_FILE_ID FID_HostProject_Plugins_Ansel_Source_Ansel_Public_AnselFunctionLibrary_h | ||
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#define FOREACH_ENUM_EUICONTROLEFFECTTARGET(op) \ | ||
op(Bloom) \ | ||
op(DepthOfField) \ | ||
op(ChromaticAberration) \ | ||
op(MotionBlur) | ||
PRAGMA_ENABLE_DEPRECATION_WARNINGS |
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AnselOriginal5.4/Ansel/Intermediate/Build/Win64/UnrealEditor/Inc/Ansel/UHT/Timestamp
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D:\Ansel\AnselOriginal\Ansel\HostProject\Plugins\Ansel\Source\Ansel\Public\AnselFunctionLibrary.h |
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...Original5.4/Ansel/Intermediate/Build/Win64/UnrealGame/Development/Ansel/Ansel.precompiled
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{ | ||
"OutputFiles": [ | ||
"..\\..\\..\\x64\\UnrealGame\\Development\\Ansel\\Module.Ansel.cpp.obj", | ||
"..\\..\\..\\x64\\UnrealGame\\Development\\Ansel\\Ansel.cpp.obj", | ||
"..\\..\\..\\x64\\UnrealGame\\Development\\Ansel\\AnselFunctionLibrary.cpp.obj" | ||
] | ||
} |
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AnselOriginal5.4/Ansel/Intermediate/Build/Win64/UnrealGame/Inc/Ansel/UHT/Ansel.init.gen.cpp
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
/*=========================================================================== | ||
Generated code exported from UnrealHeaderTool. | ||
DO NOT modify this manually! Edit the corresponding .h files instead! | ||
===========================================================================*/ | ||
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#include "UObject/GeneratedCppIncludes.h" | ||
PRAGMA_DISABLE_DEPRECATION_WARNINGS | ||
void EmptyLinkFunctionForGeneratedCodeAnsel_init() {} | ||
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_Ansel; | ||
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_Ansel() | ||
{ | ||
if (!Z_Registration_Info_UPackage__Script_Ansel.OuterSingleton) | ||
{ | ||
static const UECodeGen_Private::FPackageParams PackageParams = { | ||
"/Script/Ansel", | ||
nullptr, | ||
0, | ||
PKG_CompiledIn | 0x00000000, | ||
0x5F3A91B8, | ||
0xDCEC008A, | ||
METADATA_PARAMS(0, nullptr) | ||
}; | ||
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Ansel.OuterSingleton, PackageParams); | ||
} | ||
return Z_Registration_Info_UPackage__Script_Ansel.OuterSingleton; | ||
} | ||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Ansel(Z_Construct_UPackage__Script_Ansel, TEXT("/Script/Ansel"), Z_Registration_Info_UPackage__Script_Ansel, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x5F3A91B8, 0xDCEC008A)); | ||
PRAGMA_ENABLE_DEPRECATION_WARNINGS |
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10
AnselOriginal5.4/Ansel/Intermediate/Build/Win64/UnrealGame/Inc/Ansel/UHT/AnselClasses.h
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
// Copyright Epic Games, Inc. All Rights Reserved. | ||
/*=========================================================================== | ||
Generated code exported from UnrealHeaderTool. | ||
DO NOT modify this manually! Edit the corresponding .h files instead! | ||
===========================================================================*/ | ||
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#pragma once | ||
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