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Add placeholder renders for blocks, change some textures #55
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This reverts commit ecf4328.
Ready for review again! interactable blocks are now half size, hyperlink and sprite have new textures, stuff is no longer backwards, and titles render. also, if for some reason the player hovers over a placeholder and it doesn't dissappear (e.g. it's a hyperlink block, or it's "empty" e.g. a text block with no text) the placeholder will tint. this makes text readable and makes it feel a lil more dynamic. |
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This looks good! I like the clean up and reorganization you did
Although non-blocking, I think the placeholder renders should be billboarded
thanks! I reckon disagree on the bilboarding though - I think we can billboard anything that doesn't have a rotation block property, but the ones that do should be as-is so you can see which way around the block is facing even without content / fixed settings enabled. |
Closes #41
Adds placeholders that render whenever a block is empty, or the player is holding a glowcase item and isn't targeting the block.
Also changes the texture and render style of hyperlink and popup blocks to match - they're now larger, permanently fullbright, white with a shadow, and 16x16 instead of 32x32. Plus i swapped the sprite block to be a star texture.
java_5rtRrZx8Gf.mp4
Finally, I've reordered the creative tab as displays, player interactions, items.