Minestrappolation 4.3.0 - The Technical Update
Since the last several updates have been really content-heavy, we should have enough new stuff out that we can focus on polishing up the existing stuff for a bit. One thing I've noticed while playtesting is that automated machines are difficult to make in Minestrapp due to various bugs that occur when our machines try to interact with Hoppers, Droppers, e…
Since the last several updates have been really content-heavy, we should have enough new stuff out that we can focus on polishing up the existing stuff for a bit. One thing I've noticed while playtesting is that automated machines are difficult to make in Minestrapp due to various bugs that occur when our machines try to interact with Hoppers, Droppers, etc -- that's one thing I'm hoping to finally fix, along with multiple other miscellaneous bugfixes. And who knows -- if we have enough spare time, maybe we'll add some other "technical" features...
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