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Godot-Particles-Tunnel-Speed-Lines

This is a 3D Particles Shader done in Godot 3.4.stable, to draw Tunnel Speed Lines.

Tunnel dimensions are set by Tunnel Radius and Tunnel Length.

Velocity is set by Lifetime ( = Preprocess ).

Draw Pass 1 draws Quad-stripes with editable size x=3.0, y=0.4.

Draw Pass 1 Material has a Shader Param Texture Albedo, to use your own texture with alpha channel.

Godot_Particles_Tunnel_Speed_Lines

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Godot Particles Tunnel Speed Lines

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