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一点翻译
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MeowZWR committed Oct 6, 2024
1 parent 2a287be commit 91682f2
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Showing 3 changed files with 17 additions and 17 deletions.
30 changes: 15 additions & 15 deletions Glamourer/Gui/GlamourerChangelog.cs
Original file line number Diff line number Diff line change
Expand Up @@ -57,21 +57,21 @@ private void Save(int version, ChangeLogDisplayType type)
}

private static void Add1_3_2_0(Changelog log)
=> log.NextVersion("Version 1.3.2.0")
.RegisterEntry("Fixed an issue with weapon hiding when leaving GPose or changing zones.")
.RegisterEntry("Added support for unnamed items to be previewed from Penumbra.")
.RegisterEntry("Item combos filters now check if the model string starts with the current filter, instead of checking if the primary ID contains the current filter.")
.RegisterEntry("Improved the handling of bonus items (glasses) in designs.")
.RegisterEntry("Imported .chara files now import bonus items.")
.RegisterEntry("Added a Debug Data rider in the Actors tab that is visible if Debug Mode is enabled and (currently) contains some IDs.")
.RegisterEntry("Fixed bonus items not reverting correctly in some cases.")
.RegisterEntry("Fixed an issue with the RNG in cheat codes and events skipping some possible entries.")
.RegisterEntry("Fixed the chat log context menu for glamourer Try-On.")
.RegisterEntry("Fixed some issues with cheat code sets.")
.RegisterEntry("Made the popped out Advanced Dye Window and Unlocks Window non-docking as that caused issues when docked to the main Glamourer window.")
.RegisterEntry("Refreshed NPC name associations.")
.RegisterEntry("Removed a now useless cheat code.")
.RegisterEntry("Added API for Bonus Items. (1.3.1.1)");
=> log.NextVersion("版本 1.3.2.0")
.RegisterEntry("修复了离开集体动作或更换区域时隐藏武器的问题。")
.RegisterEntry("新增支持在 Penumbra 中预览无名物品。")
.RegisterEntry("物品组合筛选器现在会检查模型字符串是否以当前筛选条件开头,而不是检查主 ID 是否包含当前过滤条件。")
.RegisterEntry("改进了设计中处理附加物品(眼镜)的方法。")
.RegisterEntry("导入的 .chara 文件现在会导入附加物品。")
.RegisterEntry("在附近角色标签页中增加了一个调试数据标签(需开启调试模式),目前包含一些 ID。")
.RegisterEntry("修复了附加物品在某些情况下无法正确还原的问题。")
.RegisterEntry("修复了作弊代码和事件的随机数生成器跳过某些可能条目的问题。")
.RegisterEntry("修复了聊天窗口中 Glamourer 的试穿右键菜单。")
.RegisterEntry("修复了一些与作弊代码集相关的问题。")
.RegisterEntry("弹出的高级染色窗口和解锁窗口不再支持停靠,因为在停靠到 Glamourer 主窗口时会出现问题。")
.RegisterEntry("刷新了 NPC 名称关联。")
.RegisterEntry("移除了一个现在已无用的作弊代码。")
.RegisterEntry("新增了附加物品的 API。(版本 1.3.1.1");

private static void Add1_3_1_0(Changelog log)
=> log.NextVersion("Version 1.3.1.0")
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2 changes: 1 addition & 1 deletion Glamourer/Gui/Tabs/ActorTab/ActorPanel.cs
Original file line number Diff line number Diff line change
Expand Up @@ -251,7 +251,7 @@ private unsafe void DrawDebugData()
if (!_config.DebugMode)
return;

using var h = ImUtf8.CollapsingHeaderId("Debug Data"u8);
using var h = ImUtf8.CollapsingHeaderId("调试数据"u8);
if (!h)
return;

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2 changes: 1 addition & 1 deletion Glamourer/Gui/Tabs/DebugTab/DebugTab.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ public bool IsVisible
=> _config.DebugMode;

public ReadOnlySpan<byte> Label
=> "Debug"u8;
=> "插件调试"u8;

private readonly DebugTabHeader[] _headers =
[
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