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MechanicalDragon
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Feb 15, 2019
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MIT License | ||
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Copyright (c) 2018 zoogie | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
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ifeq ($(strip $(DEVKITARM)),) | ||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | ||
endif | ||
#export CTRULIB=$(shell pwd)/libctru | ||
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TOPDIR ?= $(CURDIR) | ||
include $(DEVKITARM)/3ds_rules | ||
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APP_TITLE = TWLFix CFW Edition | ||
APP_DESCRIPTION = Uninstall TWL applications | ||
APP_AUTHOR = RandalHoffman | ||
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#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# DATA is a list of directories containing data files | ||
# INCLUDES is a list of directories containing header files | ||
# GRAPHICS is a list of directories containing graphics files | ||
# GFXBUILD is the directory where converted graphics files will be placed | ||
# If set to $(BUILD), it will statically link in the converted | ||
# files as if they were data files. | ||
# | ||
# NO_SMDH: if set to anything, no SMDH file is generated. | ||
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional) | ||
# APP_TITLE is the name of the app stored in the SMDH file (Optional) | ||
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional) | ||
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional) | ||
# ICON is the filename of the icon (.png), relative to the project folder. | ||
# If not set, it attempts to use one of the following (in this order): | ||
# - <Project name>.png | ||
# - icon.png | ||
# - <libctru folder>/default_icon.png | ||
#--------------------------------------------------------------------------------- | ||
TARGET := $(notdir $(CURDIR)) | ||
BUILD := build | ||
SOURCES := source | ||
DATA := data | ||
INCLUDES := include | ||
GRAPHICS := gfx | ||
GFXBUILD := $(BUILD) | ||
#ROMFS := romfs | ||
#GFXBUILD := $(ROMFS)/gfx | ||
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#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft | ||
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CFLAGS := -g -Wall -O2 -mword-relocations \ | ||
-fomit-frame-pointer -ffunction-sections \ | ||
$(ARCH) | ||
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CFLAGS += $(INCLUDE) -DARM11 -D_3DS | ||
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 | ||
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ASFLAGS := -g $(ARCH) | ||
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) | ||
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LIBS := -lctru -lm | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := $(CTRULIB) | ||
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#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#--------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
export TOPDIR := $(CURDIR) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | ||
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export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica))) | ||
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist))) | ||
GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.t3s))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
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#--------------------------------------------------------------------------------- | ||
ifeq ($(GFXBUILD),$(BUILD)) | ||
#--------------------------------------------------------------------------------- | ||
export T3XFILES := $(GFXFILES:.t3s=.t3x) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export ROMFS_T3XFILES := $(patsubst %.t3s, $(GFXBUILD)/%.t3x, $(GFXFILES)) | ||
export T3XHFILES := $(patsubst %.t3s, $(BUILD)/%.h, $(GFXFILES)) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
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export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||
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export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \ | ||
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \ | ||
$(addsuffix .o,$(T3XFILES)) | ||
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export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) | ||
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export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(SHLISTFILES:.shlist=_shbin.h) \ | ||
$(addsuffix .h,$(subst .,_,$(BINFILES))) \ | ||
$(GFXFILES:.t3s=.h) | ||
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
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export _3DSXDEPS := $(if $(NO_SMDH),,$(OUTPUT).smdh) | ||
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ifeq ($(strip $(ICON)),) | ||
icons := $(wildcard *.png) | ||
ifneq (,$(findstring $(TARGET).png,$(icons))) | ||
export APP_ICON := $(TOPDIR)/$(TARGET).png | ||
else | ||
ifneq (,$(findstring icon.png,$(icons))) | ||
export APP_ICON := $(TOPDIR)/icon.png | ||
endif | ||
endif | ||
else | ||
export APP_ICON := $(TOPDIR)/$(ICON) | ||
endif | ||
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ifeq ($(strip $(NO_SMDH)),) | ||
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh | ||
endif | ||
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ifneq ($(ROMFS),) | ||
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS) | ||
endif | ||
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.PHONY: all clean | ||
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#--------------------------------------------------------------------------------- | ||
all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES) | ||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
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$(BUILD): | ||
@mkdir -p $@ | ||
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ifneq ($(GFXBUILD),$(BUILD)) | ||
$(GFXBUILD): | ||
@mkdir -p $@ | ||
endif | ||
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ifneq ($(DEPSDIR),$(BUILD)) | ||
$(DEPSDIR): | ||
@mkdir -p $@ | ||
endif | ||
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#--------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(GFXBUILD) | ||
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#--------------------------------------------------------------------------------- | ||
$(GFXBUILD)/%.t3x $(BUILD)/%.h : %.t3s | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@tex3ds -i $< -H $(BUILD)/$*.h -d $(DEPSDIR)/$*.d -o $(GFXBUILD)/$*.t3x | ||
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#--------------------------------------------------------------------------------- | ||
else | ||
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#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
$(OUTPUT).3dsx : $(OUTPUT).elf $(_3DSXDEPS) | ||
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$(OFILES_SOURCES) : $(HFILES) | ||
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$(OUTPUT).elf : $(OFILES) | ||
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#--------------------------------------------------------------------------------- | ||
# you need a rule like this for each extension you use as binary data | ||
#--------------------------------------------------------------------------------- | ||
%.bin.o %_bin.h : %.bin | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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#--------------------------------------------------------------------------------- | ||
.PRECIOUS : %.t3x | ||
#--------------------------------------------------------------------------------- | ||
%.t3x.o %_t3x.h : %.t3x | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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#--------------------------------------------------------------------------------- | ||
# rules for assembling GPU shaders | ||
#--------------------------------------------------------------------------------- | ||
define shader-as | ||
$(eval CURBIN := $*.shbin) | ||
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d) | ||
echo "$(CURBIN).o: $< $1" > $(DEPSFILE) | ||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h | ||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h | ||
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h | ||
picasso -o $(CURBIN) $1 | ||
bin2s $(CURBIN) | $(AS) -o $*.shbin.o | ||
endef | ||
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%.shbin.o %_shbin.h : %.v.pica %.g.pica | ||
@echo $(notdir $^) | ||
@$(call shader-as,$^) | ||
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%.shbin.o %_shbin.h : %.v.pica | ||
@echo $(notdir $<) | ||
@$(call shader-as,$<) | ||
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%.shbin.o %_shbin.h : %.shlist | ||
@echo $(notdir $<) | ||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file))) | ||
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#--------------------------------------------------------------------------------- | ||
%.t3x %.h : %.t3s | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@tex3ds -i $< -H $*.h -d $*.d -o $*.t3x | ||
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-include $(DEPSDIR)/*.d | ||
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#--------------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------------- |
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#include <iostream> | ||
#include <iomanip> | ||
#include <vector> | ||
#include <string> | ||
#include <unistd.h> | ||
#include <3ds.h> | ||
#define SECOND(x) (x*1000ULL*1000ULL*1000ULL) | ||
PrintConsole topScreen, bottomScreen; | ||
using namespace std; | ||
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void fucked() { | ||
cout << "\n\nPress [Start] to exit"; | ||
while (1) { | ||
hidScanInput(); | ||
if (hidKeysDown() & KEY_START) { | ||
amExit(); | ||
gfxExit(); | ||
fsExit(); | ||
exit(0); | ||
} | ||
} | ||
} | ||
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int main(int argc, char* argv[]) | ||
{ | ||
gfxInitDefault(); | ||
consoleInit(GFX_TOP, &topScreen); | ||
consoleInit(GFX_BOTTOM, &bottomScreen); | ||
consoleSelect(&bottomScreen); | ||
bool isN3ds = false; | ||
cout << "Initializing APT services\n"; | ||
if (R_FAILED(aptInit())) { | ||
cout << "Failed to initialize APT services\n"; | ||
fucked(); | ||
} | ||
APT_CheckNew3DS(&isN3ds); | ||
cout << "Initializing AM services\n"; | ||
if (R_FAILED(amInit())) { | ||
cout << "Failed to initialize APT services\n"; | ||
fucked(); | ||
} | ||
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cout << "\nPress [A] to begin or [Start] to Exit!\n\n"; | ||
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while (1) { | ||
hidScanInput(); | ||
if (hidKeysDown() & KEY_A) { break; } | ||
if (hidKeysDown() & KEY_START) { | ||
amExit(); | ||
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gfxExit(); | ||
fsExit(); | ||
return 0; | ||
} | ||
} | ||
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cout << "Uninstalling System DSiWare:\n"; | ||
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vector<u64> Breakables = { | ||
0x0004800f484e4841, // Whitelist | ||
0x0004800f484e4C41, // Version Data | ||
0x0004800542383841, // DS Internet | ||
0x00048005484E4441 // DS Dlp | ||
}; | ||
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if (isN3ds) { | ||
Breakables.push_back(0x0004013820000102); // N3DS TWL Firm | ||
}else{ | ||
Breakables.push_back(0x0004013800000102); // o3DS TWL Firm | ||
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} | ||
for (vector<u64>::iterator title=Breakables.begin();title != Breakables.end(); ++title) { | ||
cout << "Uninstalling " << setw(16) << setfill('0') << hex << *title << setw(0) << "\t"; | ||
if (R_FAILED(AM_DeleteTitle(MEDIATYPE_NAND, *title))) { | ||
cout << "Failed\n"; | ||
}else{ | ||
cout << "Success\n"; | ||
} | ||
} | ||
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cout<<"\nDone!\nReboot and then open System Update.\n\nPress Start to reboot."; | ||
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while (aptMainLoop()) { | ||
hidScanInput(); | ||
if (hidKeysDown() & KEY_START) break; | ||
gfxFlushBuffers(); | ||
gfxSwapBuffers(); | ||
gspWaitForVBlank(); | ||
} | ||
APT_HardwareResetAsync(); | ||
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amExit(); | ||
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aptExit(); | ||
gfxExit(); | ||
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return 0; | ||
} |