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6. How to use MassEffectModder
There is a standard procedure to apply modded textures to any ME games series using MassEffectModder.
So, generally speaking, MassEffectModder best practices for modding textures are as follows:
Make sure you have you have vanilla game data.
Tasks that have to be run for the first time, just once:
1.- (ME2/ME3 game only) Install DLC MODs (if any) into DLC folder
2.- (ME3 game only) Unpack DLC Archives
3.- Install any PCC files mods (if any)
4.- Scan game files launching Texture Explorer
From now on, it´s the mod building / installing process. So depending on if you need to build any .mem mod file or if you already have it, continue at step (5) or (6):
- If you do not have any MassEffectModder .mem mod file, you can now build it:
5.- Use Create MOD to build as much .mem mod files as you may want to.
- If you already have any MassEffectModder .mem mod file, you can now apply it:
6.- Use Load MODs to load .mem mod file(s) and, then, install.
7.- Ensure to Update LOD Settings
At this point, your modding run should be done.
OPTIONAL.- If desired, some free disk space can be restored using the repack compression utilities:
8.- (ME2 game only) use Repack (Zlib) or (ME3 game only) compress back DLC packages
And that´s all.