For Godot 4.4 (4.2+ compatible)
This template has a main menu, options menus, credits, and a scene loader.
Example on itch.io
Example is of Maaack's Game Template, which includes additional features.
Setup menus and accessibility features in about 15 minutes.
The template can be the start of a new project, or plug into an existing one. It is game agnostic (2D or 3D) and can work with multiple target resolutions, up to 4k and down to 640x360.
The base/
folder holds the core components of the menus application.
- Main Menu
- Options Menus
- Pause Menu
- Credits
- Loading Screen
- Opening Scene
- Persistent Settings
- Simple Config Interface
- Extensible Overlay Menus
- Keyboard/Mouse Support
- Gamepad Support
- UI Sound Controller
- Background Music Controller
The examples/
folder contains an example project using inherited scenes from the base/
and extras/
.
- End Credits
- Additional Inherited Scenes:
- Main Menu w/ Animations
- Opening w/ Godot Logo
- Loading Screen w/ Shader Pre-caching
Users that want additional features can try Maaack's Game Template or other options from the plugin suite.
This package is available as a plugin, meaning it can be added to an existing project.
When editing an existing project:
- Go to the
AssetLib
tab. - Search for "Maaack's Menus Template".
- Click on the result to open the plugin details.
- Click to Download.
- Check that contents are getting installed to
addons/
and there are no conflicts. - Click to Install.
- Reload the project (you may see errors before you do this).
- Enable the plugin from the Project Settings > Plugins tab.
If it's enabled for the first time,- A dialogue window will appear asking to copy the example scenes out of
addons/
. - Another dialogue window will ask to update the project's main scene.
- A dialogue window will appear asking to copy the example scenes out of
- Continue with the Existing Project Instructions
- Download the latest release version from GitHub.
- Extract the contents of the archive.
- Move the
addons/maaacks_menus_template
folder into your project'saddons/
folder. - Open/Reload the project.
- Enable the plugin from the Project Settings > Plugins tab.
If it's enabled for the first time,- A dialogue window will appear asking to copy the example scenes out of
addons/
. - Another dialogue window will ask to update the project's main scene.
- A dialogue window will appear asking to copy the example scenes out of
- Continue with the Existing Project Instructions
Main Menu Setup
Input Icon Mapping
Joypad Inputs
How Parts Work
Rent Seek Kill | A Darkness Like Gravity | Nanny Bot Overload |
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Play on itch.io | Play on itch.io | Play on itch.io |
Join the Discord server and share your work with others. It's also a space for getting or giving feedback, and asking for help.