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Lightman edited this page Nov 3, 2021
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Welcome to the Lightman's Currency wiki!
Here you will find the most up-to-date tutorials on how to use Lightman's Currency!
This wiki was last updated on 10/21/2021 for lightmanscurrency v1.16.4-0.8.5.2
- 6 different types of coins to the game (copper, iron, gold, emerald, diamond, netherite), that can be obtained in various ways.
- Each coin has a server-defined comparative value. Defaults to each coin being worth 10 of the coin valued below it. Will be show in a tooltip when hovering over each coin.
- Coins can be minted and melted back into their base components at a Coin Mint machine. Can be disabled/restricted in config
- Coins can be converted between different types easily by crafting and using an ATM machine.
- Adds 6 levels of wallets with various features being unlocked such as auto-collecting coins that are picked up, and converting coins to higher coin values manually and/or automatically.
- Adds craftable local and universal traders that can be used to trade items with other players in a safe manner. All traders are owner-protected, meaning that only the owner of the trader can break their trader and access the storage area.
- Netherite wallets, coins, coin piles, and coin blocks are all fireproof like normal netherite.
If you're having FPS issues in trader-heavy areas, you can limit the amount of items being rendered in a trader by editing the lightmanscurrency-client.toml config file's 'traderRenderType' option from FULL to either PARTIAL (only 1 item will render per trade) or NONE (no items will be rendered).
- Mint coins in the Coin Mint
- Coins can spawn in loot chests throughout the world
- Kill monsters
- Sell items to other players
Note: The above options can be disabled by the server owner.
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