Skip to content

Commit

Permalink
Update changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
doctor4t committed Jun 21, 2021
1 parent 15b4d85 commit 4dba354
Show file tree
Hide file tree
Showing 3 changed files with 4 additions and 6 deletions.
5 changes: 4 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,11 +1,14 @@
# Rat's Mischief - Changelog:

### Rat's Mischief 1.1.1 - 1.17
### Rat's Mischief 1.1.3 - 1.17
- Updated to Minecraft 1.17
- The Collection staff will now order rats to collect the block the player clicks on with the staff and no longer works by detecting the block in the player's other hand
- Using the Collection staff in the air now orders the rats to stop mining
- Fixed the Mask of Rat rendering as a pink cube

### Rat's Mischief 1.1.2 - 1.16.5
- Fixed a bug that sometimes caused Elytrats to not be properly colored or lit (thanks to AzureDoom!)

### Rat's Mischief 1.1.1 - 1.16.5
- Rats no longer take damage from cacti and berry bushes, they will still avoid them however
- Rats now convert Saturation into Regeneration. For instance, if a rat obtains the Saturation III effect for 15 seconds, it will instead be transformed into a Regeneration III effect lasting 15 seconds
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -42,10 +42,6 @@ public void setLivingAnimations(RatEntity entity, Integer uniqueID, AnimationEve
IBone leftWing = this.getAnimationProcessor().getBone("left");
IBone rightWing = this.getAnimationProcessor().getBone("right");

if (entity.isFlying()) {

}

if (entity.isFlying()) {
if (leftWing != null && rightWing != null) {
leftWing.setRotationY((float) MathHelper.clamp(-(entity.getVelocity().getY() * 2) - 1f, -1, 0));
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,6 @@
import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;

public class RatEntityRenderer extends GeoEntityRenderer<RatEntity> {

// variables needed for later
private ItemStack itemStack;
private VertexConsumerProvider vertexConsumerProvider;
Expand Down

0 comments on commit 4dba354

Please sign in to comment.