Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Support processing all blueprints in the paks folder (#3)
* Support processing all blueprints in the paks folder By leaving BlueprintPath empty in the config, all blueprints are processed. Errors are logged but do not stop processing blueprints. Output cpp is placed in a folder hierarchy matching the original asset path within the game. * Output cpp path includes original filename+extension
- Loading branch information