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{ | ||
"screen.tape_stop.config.title": "Tape Stop", | ||
"screen.tapestop.config.title": "Tape Stop", | ||
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"config.tape_stop.category.general": "General", | ||
"config.tapestop.category.general": "General", | ||
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"config.tape_stop.general.enabled": "Enabled", | ||
"config.tape_stop.general.enabled.tooltip": "§7Whether to stop rendering as you leave", | ||
"config.tapestop.general.enabled": "Enabled", | ||
"config.tapestop.general.enabled.tooltip": "§7Whether to stop rendering as you leave", | ||
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"config.tape_stop.general.timeoutMs": "Timeout", | ||
"config.tape_stop.general.timeoutMs.tooltip": "§cMilliseconds\n§7How long to wait before tape stops", | ||
"config.tapestop.general.timeoutMs": "Timeout", | ||
"config.tapestop.general.timeoutMs.tooltip": "§cMilliseconds\n§7How long to wait before tape stops", | ||
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"config.tape_stop.category.trigger": "Trigger", | ||
"config.tapestop.category.trigger": "Trigger", | ||
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"config.tape_stop.trigger.whenMinimized": "When Minimized", | ||
"config.tape_stop.trigger.whenMinimized.tooltip": "§7Whether to tape stop when the window is minimized", | ||
"config.tapestop.trigger.whenMinimized": "When Minimized", | ||
"config.tapestop.trigger.whenMinimized.tooltip": "§7Whether to tape stop when the window is minimized", | ||
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"config.tape_stop.trigger.whenLostFocus": "When Lost Focus", | ||
"config.tape_stop.trigger.whenLostFocus.tooltip": "§7Whether to tape stop when the window lost focus", | ||
"config.tapestop.trigger.whenLostFocus": "When Lost Focus", | ||
"config.tapestop.trigger.whenLostFocus.tooltip": "§7Whether to tape stop when the window lost focus", | ||
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"config.tape_stop.trigger.afterGUITimeout": "After GUI Timeout", | ||
"config.tape_stop.trigger.afterGUITimeout.tooltip": "§7Whether to tape stop when the game is in a GUI\nscreen(inventory, pause menu, etc.) and reaches\nthe timeout specified above", | ||
"config.tapestop.trigger.afterGUITimeout": "After GUI Timeout", | ||
"config.tapestop.trigger.afterGUITimeout.tooltip": "§7Whether to tape stop when the game is in a GUI\nscreen(inventory, pause menu, etc.) and reaches\nthe timeout specified above", | ||
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"config.tape_stop.trigger.afterGameTimeout": "After Game Timeout", | ||
"config.tape_stop.trigger.afterGameTimeout.tooltip": "§7Whether to tape stop when the game is not in\na GUI screen and reaches the timeout specified above", | ||
"config.tapestop.trigger.afterGameTimeout": "After Game Timeout", | ||
"config.tapestop.trigger.afterGameTimeout.tooltip": "§7Whether to tape stop when the game is not in\na GUI screen and reaches the timeout specified above", | ||
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"config.tape_stop.category.visual": "Visual", | ||
"config.tapestop.category.visual": "Visual", | ||
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"config.tape_stop.visual.panorama": "Panorama", | ||
"config.tape_stop.visual.panorama.tooltip": "§7Whether to render the panorama background while\ntape stopped", | ||
"config.tapestop.visual.panorama": "Panorama", | ||
"config.tapestop.visual.panorama.tooltip": "§7Whether to render the panorama background while\ntape stopped", | ||
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"config.tape_stop.category.debug": "Debug", | ||
"config.tapestop.category.debug": "Debug", | ||
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"config.tape_stop.debug.debug": "Debug", | ||
"config.tape_stop.debug.debug.tooltip": "§7Whether to print debug messages to the console" | ||
"config.tapestop.debug.debug": "Debug", | ||
"config.tapestop.debug.debug.tooltip": "§7Whether to print debug messages to the console" | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,35 +1,35 @@ | ||
{ | ||
"screen.tape_stop.config.title": "停碟", | ||
"screen.tapestop.config.title": "停碟", | ||
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"config.tape_stop.category.general": "通用", | ||
"config.tapestop.category.general": "通用", | ||
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"config.tape_stop.general.enabled": "启用停碟", | ||
"config.tape_stop.general.enabled.tooltip": "§7是否在你离开游戏时停止游戏渲染", | ||
"config.tapestop.general.enabled": "启用停碟", | ||
"config.tapestop.general.enabled.tooltip": "§7是否在你离开游戏时停止游戏渲染", | ||
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"config.tape_stop.general.timeoutMs": "停碟超时", | ||
"config.tape_stop.general.timeoutMs.tooltip": "§c毫秒\n§7在停碟之前等待的时间", | ||
"config.tapestop.general.timeoutMs": "停碟超时", | ||
"config.tapestop.general.timeoutMs.tooltip": "§c毫秒\n§7在停碟之前等待的时间", | ||
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"config.tape_stop.category.trigger": "触发规则", | ||
"config.tapestop.category.trigger": "触发规则", | ||
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"config.tape_stop.trigger.whenMinimized": "最小化时", | ||
"config.tape_stop.trigger.whenMinimized.tooltip": "§7是否在游戏窗口最小化时停碟", | ||
"config.tapestop.trigger.whenMinimized": "最小化时", | ||
"config.tapestop.trigger.whenMinimized.tooltip": "§7是否在游戏窗口最小化时停碟", | ||
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"config.tape_stop.trigger.whenLostFocus": "失去焦点时", | ||
"config.tape_stop.trigger.whenLostFocus.tooltip": "§7是否在游戏窗口失去焦点时停碟", | ||
"config.tapestop.trigger.whenLostFocus": "失去焦点时", | ||
"config.tapestop.trigger.whenLostFocus.tooltip": "§7是否在游戏窗口失去焦点时停碟", | ||
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"config.tape_stop.trigger.afterGUITimeout": "GUI超时", | ||
"config.tape_stop.trigger.afterGUITimeout.tooltip": "§7是否在游戏处在GUI界面(例如背包和暂停界面)\n并达到设置的超时时间后停碟", | ||
"config.tapestop.trigger.afterGUITimeout": "GUI超时", | ||
"config.tapestop.trigger.afterGUITimeout.tooltip": "§7是否在游戏处在GUI界面(例如背包和暂停界面)\n并达到设置的超时时间后停碟", | ||
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"config.tape_stop.trigger.afterGameTimeout": "游戏超时", | ||
"config.tape_stop.trigger.afterGameTimeout.tooltip": "§7是否在游戏不处在GUI界面并达到设置的超时时间\n后停碟", | ||
"config.tapestop.trigger.afterGameTimeout": "游戏超时", | ||
"config.tapestop.trigger.afterGameTimeout.tooltip": "§7是否在游戏不处在GUI界面并达到设置的超时时间\n后停碟", | ||
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"config.tape_stop.category.visual": "视觉效果", | ||
"config.tapestop.category.visual": "视觉效果", | ||
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"config.tape_stop.visual.panorama": "全景图", | ||
"config.tape_stop.visual.panorama.tooltip": "§7是否在停碟时渲染全景图", | ||
"config.tapestop.visual.panorama": "全景图", | ||
"config.tapestop.visual.panorama.tooltip": "§7是否在停碟时渲染全景图", | ||
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"config.tape_stop.category.debug": "调试", | ||
"config.tapestop.category.debug": "调试", | ||
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"config.tape_stop.debug.debug": "调试信息", | ||
"config.tape_stop.debug.debug.tooltip": "§7是否在控制台中输出调试信息" | ||
"config.tapestop.debug.debug": "调试信息", | ||
"config.tapestop.debug.debug.tooltip": "§7是否在控制台中输出调试信息" | ||
} |
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