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KrLite authored Jul 12, 2024
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### <p align=right>[`` CurseForge](https://www.curseforge.com/minecraft/mc-mods/ive-spoken)&ensp;[`` Modrinth](https://modrinth.com/mod/ive-spoken)</p>
### <p align=right>[Main Branch ``](https://github.com/KessokuTeaTime/Ive-Spoken)&emsp;[`` CurseForge](https://www.curseforge.com/minecraft/mc-mods/ive-spoken)&ensp;[`` Modrinth](https://modrinth.com/mod/ive-spoken)</p>

# I've Spoken

**I've Spoken** pops an RPG-like dialog on top of one's name when he or she speaks, and lasts for about 5 seconds before vanishing (configurable).

It's just something like this:

![I've spoken.](https://github.com/KessokuTeaTime/Ive-Spoken/blob/artwork/content/spoken.png)

The content will be truncated if too long (configurable).

## Configuration

You can now configure **I've Spoken** by editing the configuration file at `/config/ivespoken.toml`. With **[Mod Menu](https://modrinth.com/mod/modmenu)** installed, you can also configure this mod through an in-game GUI.

## License

**I've Spoken** is licensed under the **[GNU General Public License v3.](LICENSE)**
### I've Spoken for Fabric `1.20.x`

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