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### <p align=right>[`→` CurseForge](https://www.curseforge.com/minecraft/mc-mods/ive-spoken) [`→` Modrinth](https://modrinth.com/mod/ive-spoken)</p> | ||
### <p align=right>[Main Branch `←`](https://github.com/KessokuTeaTime/Ive-Spoken) [`→` CurseForge](https://www.curseforge.com/minecraft/mc-mods/ive-spoken) [`→` Modrinth](https://modrinth.com/mod/ive-spoken)</p> | ||
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# I've Spoken | ||
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**I've Spoken** pops an RPG-like dialog on top of one's name when he or she speaks, and lasts for about 5 seconds before vanishing (configurable). | ||
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It's just something like this: | ||
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![I've spoken.](https://github.com/KessokuTeaTime/Ive-Spoken/blob/artwork/content/spoken.png) | ||
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The content will be truncated if too long (configurable). | ||
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## Configuration | ||
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You can now configure **I've Spoken** by editing the configuration file at `/config/ivespoken.toml`. With **[Mod Menu](https://modrinth.com/mod/modmenu)** installed, you can also configure this mod through an in-game GUI. | ||
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## License | ||
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**I've Spoken** is licensed under the **[GNU General Public License v3.](LICENSE)** | ||
### I've Spoken for Fabric `1.20.x` |