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# Callback | ||
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Callback module is a module to create easy links between your client and server sides in your script. | ||
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## Include Callback in your script | ||
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1. To use the callback library, just add the initiator as a shared script inside of your `fxmanifest.lua` file. | ||
```lua | ||
shared_scripts { | ||
'@jo_libs/init.lua' | ||
} | ||
``` | ||
2. Add the callback module inside the `fxmanifest.lua` (in lowercase) | ||
```lua | ||
jo_libs { | ||
'callback', | ||
} | ||
``` | ||
You can now use the library inside of your resource with the `jo.callback` global variable. | ||
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## Functions | ||
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Documentation for the [Client](./client.md) side. | ||
Documentation for the [Server](./server.md) side |
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# Database | ||
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Database module is a module to interact with your database. | ||
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## Include Database in your script | ||
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1. To use the Database library, just add the initiator as a shared script inside of your `fxmanifest.lua` file. | ||
```lua | ||
shared_scripts { | ||
'@jo_libs/init.lua' | ||
} | ||
``` | ||
2. Add the Database module inside the `fxmanifest.lua` (in lowercase) | ||
```lua | ||
jo_libs { | ||
'database', | ||
} | ||
``` | ||
You can now use the library inside of your resource with the `jo.database` global variable. | ||
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## Functions | ||
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Documentation for the [Server](./server.md) side |
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# Dataview | ||
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Dataview module is a module to use dataview in your scripts. | ||
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## Include Dataview in your script | ||
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1. To use the Dataview library, just add the initiator as a shared script inside of your `fxmanifest.lua` file. | ||
```lua | ||
shared_scripts { | ||
'@jo_libs/init.lua' | ||
} | ||
``` | ||
2. Add the Dataview module inside the `fxmanifest.lua` (in lowercase) | ||
```lua | ||
jo_libs { | ||
'dataview', | ||
} | ||
``` | ||
You can now use the library inside of your resource with the `Dataview` global variable. | ||
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## Functions | ||
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Documentation for the [Client](./client.md) side |
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# Entity | ||
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Entity module is a module to manage easier the entities. | ||
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## Include Entity in your script | ||
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1. To use the Entity library, just add the initiator as a shared script inside of your `fxmanifest.lua` file. | ||
```lua | ||
shared_scripts { | ||
'@jo_libs/init.lua' | ||
} | ||
``` | ||
2. Add the Entity module inside the `fxmanifest.lua` (in lowercase) | ||
```lua | ||
jo_libs { | ||
'entity', | ||
} | ||
``` | ||
You can now use the library inside of your resource with the `jo.entity` global variable. | ||
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## Functions | ||
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Documentation for the [Client](./client.md) side. | ||
Documentation for the [Server](./server.md) side |
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# Framework | ||
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Framework module is a very powerfull module to build a multi-framework script. | ||
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## Include Framework in your script | ||
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1. To use the Framework library, just add the initiator as a shared script inside of your `fxmanifest.lua` file. | ||
```lua | ||
shared_scripts { | ||
'@jo_libs/init.lua' | ||
} | ||
``` | ||
2. Add the Framework module inside the `fxmanifest.lua` (in lowercase) | ||
```lua | ||
jo_libs { | ||
'framework', | ||
} | ||
``` | ||
You can now use the library inside of your resource with the `jo.framework` global variable. | ||
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## Functions | ||
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Documentation for the [Server](./server-class/framework.md) side |
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