M(V), named after the equation for momentum, p=mv, is the first 3D game that a few friends and I created using the Unity engine. Our main goal was to learn more about the fundamentals of Unity by creating a basic game over a few weeks for a class project, in this case a spaceship simulator where the objective is to get through the course and beat previous times. Being able to control the ship's momentum is key to getting better times.
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M(V) is about controlling your spaceship's momentum in order to complete an obstacle course in record time. This was a class project and the first game our group made in the Unity game engine.
JeremySB/MV
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M(V) is about controlling your spaceship's momentum in order to complete an obstacle course in record time. This was a class project and the first game our group made in the Unity game engine.
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