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Godot Engine useful tips

Jean-Milost Reymond edited this page Oct 2, 2024 · 1 revision

Editor

Below are several useful shortcuts to navigate in the editor:

  • [Mouse wheel] Can be used to zoom in or out in the scene.
  • [Middle mouse button] When pressed and mouse is dragged, allows to rotate around the current target.
  • [Shift]+[Middle mouse button] When pressed and mouse is dragged, pan the camera up, down, left or right.
  • [Right mouse button] When pressed and mouse is dragged, rotate the camera in place.
  • [Shift]+[F] To toggle between the free navigation mode and the normal mode. In the free navigation mode, you can navigate in the scene with the [W][A][S][D] keys and the mouse.

How to remove the read-only limitation on imported assets

When a model or a scene is imported from a glTF asset, it is added as a read-only asset in the scene. To allow this asset to be modified from within Godot, right-click it in the scene hierarchy and select the Make Local option.

Make local menu item