1.2.3-SNAPSHOT release
Pre-release
Pre-release
Changes to the 1.2.2-SNAPSHOT release:
- fixed Quaternion.invert
- added equals/hashCode to AngleAxis4f and quaternion classes
- added Quaternion.transform(Vector4f) - to transform the vector by the quaternion
- added Vector.mul(Quaternion) - also to transform the vector by the quaternion
- added Quaternion.get(AngleAxis4f) - to convert the quaternion into the corresponding angle-axis representation
- added Quaternion.difference - (computes the difference between two quaternions - geometrically this is the rotation that needs to be applied to the first quaternion in order to get the second quaternion)